three实现三维吸血鬼幸存者游戏代码
代码语言:html
所属分类:游戏
代码描述:three实现三维吸血鬼幸存者游戏代码,移动操作:使用WASD或方向键 控制角色移动?,武器会自动瞄准并攻击最近的敌人,无需手动点击成长系统:击败敌人获得经验升级,提升武器威力和生存能力,生存目标:在源源不断的敌人浪潮中尽可能存活更久!
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>3D Vampire Survivors</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { background: #000; overflow: hidden; font-family: Arial, sans-serif; }
canvas { display: block; }
#ui {
position: fixed; top: 0; left: 0; width: 100%; pointer-events: none;
}
#topbar {
display: flex; justify-content: space-between; align-items: center;
padding: 10px 20px; background: rgba(0,0,0,0.7);
}
#xpbar-container {
width: 100%; height: 8px; background: #333; position: relative;
}
#xpbar {
height: 100%; background: linear-gradient(90deg, #00f, #0ff);
transition: width 0.3s; width: 0%;
}
#hpbar-container {
width: 200px; height: 16px; background: #500; border-radius: 8px; overflow: hidden;
}
#hpbar {
height: 100%; background: linear-gradient(90deg, #f00, #f55);
transition: width 0.3s; width: 100%;
}
#stats { color: #fff; font-size: 14px; }
#level-display { color: #ffd700; font-size: 20px; font-weight: bold; }
#timer { color: #fff; font-size: 16px; }
#kills { color: #f88; font-size: 14px; }
#levelup-screen {
position: fixed; top: 50%; left: 50%; transform: translate(-50%,-50%);
background: rgba(0,0,0,0.92); border: 2px solid #ffd700;
border-radius: 16px; padding: 30px; display: none;
flex-direction: column; align-items: center; gap: 16px;
pointer-events: all; z-index: 100; min-width: 400px;
}
#levelup-screen h2 { color: #ffd700; font-size: 28px; text-shadow: 0 0 10px #ffd700; }
.upgrade-btn {
width: 100%; padding: 14px 20px; background: linear-gradient(135deg, #1a1a2e, #16213e);
border: 1px solid #444; border-radius: 10px; color: #fff; cursor: pointer;
font-size: 15px; transition: all 0.2s; text-align: left;
}
.upgrade-btn:hover { background: linear-gradient(135deg, #0f3460, #533483); border-color: #ffd700; transform: scale(1.02); }
.upgrade-btn .name { color: #ffd700; font-weight: bold; font-size: 16px; }
.upgrade-btn .desc { color: #aaa; font-size: 13px; margin-top: 4px; }
#gameover-screen {
position: fixed; top: 50%; left: 50%; transform: translate(-50%,-50%);
background: rgba(0,0,0,0.95); border: 2px solid #f00;
border-radius: 16px; padding: 40px; display: none;
flex-direction: column; align-items: center; gap: 16px;
pointer-events: all; z-index: 100; text-align: center;
}
#gameover-screen h2 { color: #f00; font-size: 36px; text-shadow: 0 0 20px #f00; }
#gameover-screen p { color: #fff; font-size: 18px; }
#restart-btn {
padding: 14px 40px; background: #8b0000; border: none; border-radius: 10px;
color: #fff; font-size: 18px; cursor: pointer; transition: background 0.2s;
}
#restart-btn:hover { background: #c00; }
#damage-flash {
position: fixed; top: 0; left: 0; width: 100%; height: 100%;
background: rgba(255,0,0,0); pointer-events: none; transition: background 0.1s;
z-index: 50;
}
#weapon-display {
position: fixed; bottom: 10px; left: 10px; color: #fff;
background: rgba(0,0,0,0.7); padding: 10px; border-radius: 8px; font-size: 13px;
}
#weapon-display h4 { color: #ffd700; margin-bottom: 6px; }
.w-item { color: #aef; margin: 2px 0; }
#minimap {
position: fixed; bottom: 10px; right: 10px;
width: 120px; height: 120px; background: rgba(0,0,0,0.7);
border: 1px solid #555; border-radius: 50%; overflow: hidden;
}
#minimap canvas { border-radius: 50%; }
</style>
</head>
<body>
<div id="ui">
<div id="topbar">
<div id="stats">
<div>HP: <span id="hp-text">100/100</span></div>
<div id="hpbar-container"><div id="hpbar"></div></div>
</div>
<div style="flex:1;margin:0 20px">
<div style="display:flex;justify-content:space-between;margin-bottom:4px">
<span id="level-display">LVL 1</span>
<span id="xp-text" style="color:#0ff;font-size:13px">0 / 20 XP</span>
</div>
<div id="xpbar-container"><div id="xpbar"></div></div>
</div>
<div style="text-align:right">
<div id="timer.........完整代码请登录后点击上方下载按钮下载查看
















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