three_vrm加载美女三维模型眨眼说话手动起来动画效果代码
代码语言:html
所属分类:三维
代码描述:three_vrm加载美女三维模型眨眼说话手动起来动画效果代码
代码标签: three_vrm 加载 美女 三维 模型 眨眼 说话 手 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no"
/>
<style>
body {
margin: 0;
}
canvas {
display: block;
}
</style>
</head>
<body>
<script type="importmap">
{
"imports": {
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
"three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/",
"@pixiv/three-vrm": "//repo.bfw.wiki/bfwrepo/js/three-vrm.module.3.0.0.js"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { VRMLoaderPlugin, VRMUtils } from '@pixiv/three-vrm';
// renderer
const renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
// camera
const camera = new THREE.PerspectiveCamera( 30.0, window.innerWidth / window.innerHeight, 0.1, 20.0 );
// camera.position.set( 0.0, 1.0, 5.0 );
camera.position.set(3, 0.6, -8); // Adjust position to see the front
// camera controls
const controls = new OrbitControls( camera, renderer.domElement );
controls.screenSpacePanning = true;
controls.target.set( 0.0, 1.0, 0.0 );
controls.update();
// scene
const scene = new THREE.Scene();
// light
const light = new THREE.DirectionalLight( 0xffffff, Math.PI );
light.position.set( 1.0, 1.0, 1.0 ).normalize();
scene.add( light );
// gltf and vrm
l.........完整代码请登录后点击上方下载按钮下载查看
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