炫酷canvas粒子动画特效
代码语言:html
所属分类:粒子
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Flowfield Particles 2</title> <style> html, body{ overflow: hidden; padding: 0px; margin: 0px; } </style> </head> <body translate="no"> <canvas id="canvas"></canvas> <script src='http://repo.bfw.wiki/bfwrepo/js/BbBxRG.js'></script> <script src='http://repo.bfw.wiki/bfwrepo/js/rRBKBm.js'></script> <script src='http://repo.bfw.wiki/bfwrepo/js/dat.gui.min.js'></script> <script> let canvas, ctx, field, w, h, fieldSize, columns, rows, noiseZ, particles, hue; (noiseZ = 0); particleCount = 2000; particleSize = 0.9; fieldSize = 70; fieldForce = 0.15; noiseSpeed = 0.003; sORp = true; trailLength = 0.15; hueBase = 0; hueRange = 3.5; maxSpeed = 2.5; enableGUI = true; var ui = new function() { this.particleCount = particleCount; this.particleSize = particleSize; this.fieldSize = fieldSize; this.fieldForce = fieldForce; this.noiseSpeed = noiseSpeed; this.simplexOrPerlin = sORp; this.trailLength = trailLength; this.maxSpeed = maxSpeed; this.hueBase = hueBase; this.hueRange = hueRange; this.change = function() { particleSize = ui.particleSize; fieldSize = ui.fieldSize; fieldForce = ui.fieldForce; noiseSpeed = ui.noiseSpeed; maxSpeed = ui.maxSpeed; hueBase = ui.hueBase; hueRange = ui.hueRange; fieldColor = ui.fieldColor; ui.simplexOrPerlin?sORp=1:sORp=0; } this.reset = function() { particleCount = ui.particleCount; reset(); } this.bgColor = function(){ trailLength = ui.trailLength; } }(); if(enableGUI){ var gui = new dat.GUI(); f1 = gui.addFolder("Color"); f2 = gui.addFolder("Particle"); f3 = gui.addFolder("Flowfield"); f1.add(ui, "hueBase", 0, 360).onChange(ui.chang.........完整代码请登录后点击上方下载按钮下载查看
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