three打造小鸡跟随鼠标交互效果
代码语言:html
所属分类:三维
代码描述:three打造小鸡跟随鼠标交互效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
@import url(https://fonts.googleapis.com/css?family=Open+Sans:800);
#world {
background: #e0dacd;
position:absolute;
width:100%;
height:100%;
overflow:hidden;
}
#instructions{
position:absolute;
width:100%;
top:50%;
margin: auto;
margin-top:50px;
font-family:'Open Sans', sans-serif;
color:#b75505;
font-size:.9em;
text-transform: uppercase;
text-align : center;
}
.lightInstructions {
color:#b59b63;
font-size:.8em;
}
#credits{
position:absolute;
width:100%;
margin: auto;
bottom:0;
margin-bottom:20px;
font-family:'Open Sans', sans-serif;
color:#b59b63;
font-size:0.7em;
text-transform: uppercase;
text-align : center;
}
#credits a {
color:#b59b63;
}
</style>
</head>
<body translate="no">
<div id="world"></div>
<div id="instructions">^<br />Move the head of this bird<br /><span class="lightInstructions">and watch how the 2 others<br />interact with him</span></div>
<div id="credits">
</div>
<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/three.72.js"></script>
<script src='http://repo.bfw.wiki/bfwrepo/js/TweenMax.min.js'></script>
<script src='http://repo.bfw.wiki/bfwrepo/js/OrbitControls.js'></script>
<script >
//THREEJS RELATED VARIABLES
var scene,
camera,
controls,
fieldOfView,
aspectRatio,
nearPlane,
farPlane,
shadowLight,
backLight,
light,
renderer,
container;
//SCENE
var floor, brid1, bird2;
//SCREEN VARIABLES
var HEIGHT,
WIDTH,
windowHalfX,
windowHalfY,
mousePos = { x: 0, y: 0 };
//INIT THREE JS, SCREEN AND MOUSE EVENTS
function init() {
scene = new THREE.Scene();
HEIGHT = window.innerHeight;
WIDTH = window.innerWidth;
aspectRatio = WIDTH / HEIGHT;
fieldOfView = 60;
nearPlane = 1;
farPlane = 2000;
camera = new THREE.PerspectiveCamera(
fieldOfView,
aspectRatio,
nearPlane,
farPlane);
camera.position.z = 1000;
camera.position.y = 300;
camera.lookAt(new THREE.Vector3(0, 0, 0));
renderer = new THREE.WebGLRenderer({ alpha: true, antialias: true });
renderer.setPixelRatio(window.devicePixelRatio.........完整代码请登录后点击上方下载按钮下载查看
















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