canvas噪点悬浮动画效果
代码语言:html
所属分类:悬停
代码描述:canvas噪点悬浮动画效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
@import url("https://fonts.googleapis.com/css2?family=Red+Rose:wght@400;700&display=swap");
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
body {
width: 100%;
height: 100vh;
display: grid;
place-items: center;
background: #161616;
}
main {
width: 100%;
height: 100%;
display: grid;
place-items: center;
padding: 4rem;
}
.cards {
width: 100%;
display: flex;
flex-wrap: wrap;
justify-content: center;
align-items: center;
}
.cards .card {
position: relative;
width: 260px;
height: 360px;
margin: 2rem 4rem;
}
.cards .card__image {
position: relative;
width: 100%;
height: 100%;
overflow: hidden;
}
.cards .card__image--inner {
width: 100%;
height: 100%;
overflow: hidden;
}
.cards .card__image--inner canvas {
transform: scale(1.02);
}
.cards .card__text {
position: absolute;
left: 0;
bottom: 25%;
transform: translateX(-50%);
pointer-events: none;
user-select: none;
overflow: hidden;
}
.cards .card__text--inner {
display: inline-block;
color: #fff;
font-size: 3rem;
font-family: "Red Rose", Roboto;
font-weight: 700;
}
.loading__wrapper {
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
background: #000;
z-index: 200;
transition: opacity 500ms ease-in;
}
.loading__wrapper .loader__text {
color: #fff;
font-family: "Red Rose", Roboto;
font-weight: 400;
margin-bottom: 1.4rem;
}
.loading__wrapper.hide {
pointer-events: none;
user-select: none;
opacity: 0;
}
.support {
position: fixed;
right: 10px;
bottom: 10px;
padding: 10px;
display: flex;
}
.support a {
margin: 0 10px;
color: #fff;
font-size: 1.8rem;
backface-visibility: hidden;
transition: all 150ms ease;
}
.support a:hover {
transform: scale(1.1);
}
.github-corner {
position: fixed;
right: 0;
top: 0;
}
.github-corner svg {
color: #353;
fill: #fff;
clip-path: polygon(0 0, 100% 0, 100% 100%);
}
.github-corner:hover .octo-arm {
animation: octocat-wave 0.56s;
}
@keyframes octocat-wave {
0%,
100% {
transform: rotate(0);
}
20%,
60% {
transform: rotate(-20deg);
}
40%,
80% {
transform: rotate(10deg);
}
}
</style>
</head>
<body translate="no">
<main>
<div class="cards">
<div class="card">
<div class="card__image">
<div class="card__image--inner"></div>
</div>
<div class="card__text">
<span class="card__text--inner">DESERT</span>
</div>
</div>
</div>
</main>
<div class="loading__wrapper">
<div class="loader__text">
Loading...
</div>
</div>
<div class="support">
<a href="" target="_blank"><i class="fab fa-twitter-square"></i></a>
<a href="" target="_blank"><i class="fab fa-dribbble"></i></a>
</div>
<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/gsap.3.3.1.js"></script>
<script>
// this might look cluttery on codepen, you can check the repo (below)
// GITHUB LINK --> https://github.com/devloop01/canvas-image-interaction
// I added comments just in case you are exploring through the code.
// ALL THE CARD OPTIONS LISTED BELOW -->
// 1. jumpToRandomPosition: If `true` the particles on every frame will jump to random position. Else the particles will move randomly without jumping. Defaults to `false`
// 2. growAndShrink: If `true` the particles will grow & shrink, it will grow .8 times larger than the radius. Defaults to `false`
// 3. fill: If `true` the particles are filled with the current pixel color that they are on, else they will be stroked for that same color. Defaults to `true`
// 4. bounceFromEdges: If `true` the particles will bounce back when they hit the (specified) edges, or else thay will continue their path from the opposite edges/walls. Defaults to `true`.
// 5. shape: You can specify what shape of the particles. Currently you can specify any one from the following, i.e. "circle", "square", "hexagon". If not specified then it defaults to "circle"
// 6. radius: You can specity the radius of the particles, defaults to "5" if not specified.
// 7. randomRadius: If `true` then the particles will have random radius, else defaul.........完整代码请登录后点击上方下载按钮下载查看
















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