three加载hdr实现房间720度全景及虚拟电脑桌效果代码
代码语言:html
所属分类:三维
代码描述:three加载hdr实现房间720度全景及虚拟电脑桌效果代码,电脑屏幕可显示你的本机电脑桌面。
代码标签: three hdr 720 全景 房屋 三维 电脑 桌
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
</head>
<script type="module">
import * as THREE from "//repo.bfw.wiki/bfwrepo/js/module/three/build/three.module.js";
import { OrbitControls } from "//repo.bfw.wiki/bfwrepo/js/module/three/examples/jsm/controls/OrbitControls.js";
import { RGBELoader } from '//repo.bfw.wiki/bfwrepo/js/module/three/examples/jsm/loaders/RGBELoader.js';
import { Geometry } from '//repo.bfw.wiki/bfwrepo/js/module/three/examples/jsm/deprecated/Geometry.js';
import { RoundedBoxGeometry } from '//repo.bfw.wiki/bfwrepo/js/module/three/examples/jsm/geometries/RoundedBoxGeometry.js';
class ScreenCaptureApp {
constructor() {
this.captureStarted = false;
this.initThree();
}
initThree() {
this.scene = new THREE.Scene();
this.renderer = new THREE.WebGLRenderer({antialias:true});
this.camera = new THREE.PerspectiveCamera(45, innerWidth/innerHeight, 0.1, 100);
this.renderer.setPixelRatio(window.devicePixelRatio);
this.renderer.setSize(innerWidth, innerHeight);
Object.assign(this.renderer.domElement.style, {
position:'fixed',
top:0,
left:0
});
this.camera.position.set(0,1,2);
this.camera.lookAt(new THREE.Vector3());
this.renderer.setClearColor(0x8000ff);
this.sceneRoot = new THREE.Object3D();
this.scene.add(this.sceneRoot);
this.sceneRoot.rotation.y = -30/57;
// this.scene.add(new THREE.GridHelper(10,10));
this.makeMonitor();
this.makeTable();
this.makeMouse();
this.makeKeyboard();
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
document.body.appendChild(this.renderer.domElement);
this.renderer.setAnimationLoop(e=>this.update(e));
this.initHDR();
this.pointer = new THREE.Vector2();
this.raycaster = new THREE.Raycaster();
window.addEventListener('mousemove', e=>this.onMouseMove(e));
window.addEventListener('mousedown', e=>this.onMouseDown(e));
window.addEventListener('mouseup', e=>this.onMouseUp(e));
}
onMouseMove(e) {
this.pointer.set(e.clientX/innerWidth*2-1, 1-2*e.clientY/innerHeight);
}
onMouseDown(e) {
// console.log(e.buttons);
console.log(this.leftButton.rotation.x);
if(e.button==0) {
this.leftButton.rotation.x =-Math.PI;
} else if(e.button==2) {
this.rightButton.rotation.x =0;
}
}
onMouseUp(e) {
if(e.button==0) {
this.leftButton.rotatio.........完整代码请登录后点击上方下载按钮下载查看
















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