three和webgl实现一个可带来宁静感的迷幻波纹动画效果代码
代码语言:html
所属分类:动画
代码描述:three和webgl实现一个可带来宁静感的迷幻波纹动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
@import url("https://fonts.googleapis.com/css?family=Poppins:400,900");
body {
overflow: hidden;
}
canvas {
display: block;
}
.world {
position: absolute;
width: 100%;
height: 100%;
background: #FF4066;
}
.title {
position: absolute;
color: white;
width: calc 20%;
font-size: 24px;
font-weight: 900;
font-family: "Poppins";
letter-spacing: 1px;
bottom: 40px;
left: 40px;
}
.remark {
position: relative;
color: white;
font-size: 10px;
font-family: "Poppins";
font-weight: 400;
letter-spacing: 1px;
line-height: 1.5;
}
.credits {
position: relative;
color: white;
margin-top: 20px;
font-size: 10px;
font-family: "Poppins", sans-serif;
font-weight: 900;
letter-spacing: 3px;
text-transform: uppercase;
}
.credits a {
color: white;
text-decoration: none;
}
.credits a:hover {
color: blue;
text-decoration: none;
}
</style>
<link type="text/css" rel="stylesheet" href="//repo.bfw.wiki/bfwrepo/css/normalize.css">
</head>
<body >
<div class="world"></div>
<div class="title">
<p>盯着看这些波纹一分钟<br/>将为您带来56%的宁静*</p>
<p class="remark">* 据我自己进行的非常认真和可靠的研究.</p>
<script type="x-shader/x-fragment" id="fragmentShader">
precision highp float;
uniform float uTime;
uniform vec2 uMousePosition;
uniform float uHue;
uniform float uHueVariation;
uniform float uDensity;
uniform float uDisplacement;
uniform float uGradient;
varying vec2 vUv;
float mod289(float x){return x - floor(x * (1.0 / 289.0)) * 289.0;}
vec4 mod289(vec4 x){return x - floor(x * (1.0 / 289.0)) * 289.0;}
vec4 perm(vec4 x){return mod289(((x * 34.0) + 1.0) * x);}
.........完整代码请登录后点击上方下载按钮下载查看
















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