css实现有按键反馈的三维游戏手柄效果代码
代码语言:html
所属分类:三维
代码描述:css实现有按键反馈的三维游戏手柄效果代码,点击右上角的方格显示不同视角的手柄效果。
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css2?family=Teko&display=swap');
body {
--angle: 35deg;
margin: 0;
height: 100vh;
perspective: 1500px;
overflow: hidden;
font-family: Teko, Helvetica, Arial, sans-serif;
font-size: 3vmin;
}
*:focus {
outline: 0.25vmin dashed red;
outline-offset: 0.5vmin;
}
/* Camera angle */
input[type="radio"] {
position: absolute;
left: -1000in;
}
#cam1:checked ~ #snes-gamepad { --x: -1; --y: 1; }
#cam2:checked ~ #snes-gamepad { --x: -1; }
#cam3:checked ~ #snes-gamepad { --x: -1; --y: -1; }
#cam4:checked ~ #snes-gamepad { --y: 1; }
#cam6:checked ~ #snes-gamepad { --y: -1; }
#cam7:checked ~ #snes-gamepad { --x: 1; --y: 1; }
#cam8:checked ~ #snes-gamepad { --x: 1; }
#cam9:checked ~ #snes-gamepad { --x: 1; --y: -1; }
#cam1:checked ~ #camera label:nth-child(1),
#cam2:checked ~ #camera label:nth-child(2),
#cam3:checked ~ #camera label:nth-child(3),
#cam4:checked ~ #camera label:nth-child(4),
#cam5:checked ~ #camera label:nth-child(5),
#cam6:checked ~ #camera label:nth-child(6),
#cam7:checked ~ #camera label:nth-child(7),
#cam8:checked ~ #camera label:nth-child(8),
#cam9:checked ~ #camera label:nth-child(9) {
background: #f004;
mix-blend-mode: color-burn;
}
#camera {
--color1: #ccc;
position: absolute;
top: 2vmin;
right: 2vmin;
width: 10vmin;
aspect-ratio: 1;
display: grid;
grid-template-columns: repeat(3, 1fr);
grid-template-rows: repeat(3, 1fr);
background:
linear-gradient(#0000 0 30%, #fff 0 36.66%, #0000 0 63.33%, #fff 0 70%, #0000 0),
linear-gradient(90deg, #0000 0 30%, #fff 0 36.66%, #0000 0 63.33%, #fff 0 70%, #0000 0),
radial-gradient(closest-side, #ccc 33.33%, #0000 0 40%, #ccc 0 99.99%, #0000 0)
;
border-radius: 50%;
overflow: hidden;
gap: 0.125vmin;
}
/* Gamepad code */
#snes-gamepad {
--x: 0;
--y: 0;
--pos: 0.2vmin;
--rotate: rotate3d(var(--x), var(--y), 0, var(--angle));
--gray-light: #ccc;
--gray: #b5b5bb;
--gray-dark: #585a58;
--purple-light: #bbe;
--purple-dark: #64b;
--button-x: #3c62f8; var(--purple-light);
--button-y: #14b161; var(--purple-light);
--button-a: #f03025; var(--purple-dark);
--button-b: #e9dd34; var(--purple-dark);
position: absolute;
width: 80vmin;
height: 34vmin;
top: 50%;
left: 50%;
transform: translate(-50%, -50%) var(--rotate);
transform-style: preserve-3d;
transition: transform 1s;
}
#snes-gamepad * {
position: absolute;
box-sizing: border-box;
transform-style: preserve-3d;
}
.is3d > div {
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.is3d > div:nth-child(1) { transform: translateZ(calc(var(--pos) * 1)); }
.is3d > div:nth-child(2) { transform: translateZ(calc(var(--pos) * 2)); }
.is3d > div:nth-child(3) { transform: translateZ(calc(var(--pos) * 3)); }
.is3d > div:nth-child(4) { transform: translateZ(calc(var(--pos) * 4)); }
.is3d > div:nth-child(5) { transform: translateZ(calc(var(--pos) * 5)); }
.is3d > div:nth-child(6) { transform: translateZ(calc(var(--pos) * 6)); }
.is3d > div:nth-child(7) { transform: translateZ(calc(var(--pos) * 7)); }
.is3d > div:nth-child(8) { transform: translateZ(calc(var(--pos) * 8)); }
.is3d > div:nth-child(9) { transform: translateZ(calc(var(--pos) * 9)); }
.........完整代码请登录后点击上方下载按钮下载查看
















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