three实现三维点线发光构成头骨骷颅动画效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维点线发光构成头骨骷颅动画效果代码,加载了obj三维模型,结合了MeshSurfaceSampler、TrackballControls、EffectComposer、RenderPass、UnrealBloomPass、LuminosityHighPassShader、CopyShader、ShaderPass、gsap后期合成。
代码标签: three 三维 点线 发光 构成 头骨 骷颅 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body {
margin: 0;
overflow: hidden;
background: #000;
}
</style>
</head>
<body>
<!-- partial:index.partial.html -->
<script type="x-shader/x-vertex" id="vertexshader">
attribute float size;
attribute vec3 color;
attribute float fade;
varying vec3 vColor;
void main() {
vColor = color;
vec4 mvPosition = modelViewMatrix * vec4(position, 1.0);
gl_PointSize = size;
gl_Position = projectionMatrix * mvPosition;
}
</script>
<script type="x-shader/x-fragment" id="fragmentshader">
uniform sampler2D pointTexture;
varying vec3 vColor;
void main() {
gl_FragColor = vec4(vColor, 1.0);
gl_FragColor = gl_FragColor * texture2D(pointTexture, gl_PointCoord);
}
</script>
<!-- partial -->
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.128.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/MeshSurfaceSampler.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OBJLoader.min.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/TrackballControls.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/EffectComposer.110.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/RenderPass.110.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/UnrealBloom.........完整代码请登录后点击上方下载按钮下载查看
















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