canvas实现粒子碰撞消失动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas实现粒子碰撞消失动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body {
font-family: Arial, Helvetica, "Liberation Sans", FreeSans, sans-serif;
background-color: #000;
margin: 0;
padding: 0;
border-width: 0;
overflow: hidden;
cursor: pointer;
}
</style>
</head>
<body>
<script >
"use strict";
window.addEventListener("load", function () {
let canv, ctx; // canvas and context
let maxx, maxy; // canvas dimensions
const NUM_ATOMS = 500; // base to calculate number of atoms. Actual number may differ
const DIAMETER_RATIO = 0.6; // ratio particle diameter / distance between particle centers
const REL_PHOTON_SPEED = 10; // speed in aDist / second
const EMISSIVITY = 1.5; // average number of photons emitted during disintegration
const PHOTON_TRAIL = 3; // in aDist;
const DISAPPEAR_TIME = 1000; // average time for atom disappearance
let aDist, aRadius; // actual distance between atoms centers, actual radius
let pRadius; // radius of emited particle
let pSpeed; // actual REL_PART_SPEED converted in pix / ms
let pTrail; // actual PHOTON_TRAIL converted in pixels
let tTrail;
let numExploding;
let nbx, nby;
let offsX, offsY;
let crystal, photons;
// for animation
let messages;
// shortcuts for Math.
const mrandom = Math.random;
const mfloor = Math.floor;
const mround = Math.round;
const mceil = Math.ceil;
const mabs = Math.abs;
const mmin = Math.min;
const mmax = Math.max;
const mPI = Math.PI;
const mPIS2 = Math.PI / 2;
const mPIS3 = Math.PI / 3;
const m2PI = Math.PI * 2;
const m2PIS3 = Math.PI * 2 / 3;
const msin = Math.sin;
const mcos = Math.cos;
const matan2 = Math.atan2;
const mhypot = Math.hypot;
const msqrt = Math.sqrt;
//------------------------------------------------------------------------
function alea(mini, maxi) {
// random number in given range
if (typeof maxi == "u.........完整代码请登录后点击上方下载按钮下载查看
















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