canvas+webgl实现无数个三维小虫子排列整齐蠕动动画效果代码
代码语言:html
所属分类:三维
代码描述:canvas+webgl实现无数个三维小虫子排列整齐蠕动动画效果代码
代码标签: canvas webgl 无数 个 三维 小 虫子 排列 整齐 蠕动 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { margin: 0; overflow: hidden} </style> </head> <body translate="no"> <canvas id="myCanvas"></canvas> <script > const canvas = document.getElementById('myCanvas'); const gl = canvas.getContext('webgl2'); const vertexShaderSource = `#version 300 es in vec2 a_position; void main() { gl_Position = vec4(a_position, 0.0, 1.0); } `; const fragmentShaderSource = `#version 300 es precision highp float; uniform vec2 iResolution; // Declare as vec2 (canvas width and height) uniform vec2 iMouse; uniform float iTime; out vec4 fragColor; // Shadertoy code here #define PI 3.14159265359 #define RES iResolution #define PT iMouse #define smin smoothmin #define smax smoothmax float sdSeg(in vec3 p, in vec3 a, in vec3 b) { vec3 pa = p - a, ba = b - a; float h = clamp(dot(pa, ba) / dot(ba, ba), 0., 1.); return length(pa - ba * h); } float sdSphere(in vec3 p, in vec3 center, float radius) { return length(p - center) - radius; } float whiteNoise2x1(vec2 p) { float random = dot(p, vec2(12.235, 78.37283)); random = sin(random); random *= 4358.4346; .........完整代码请登录后点击上方下载按钮下载查看
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