three实现三维彩色粒子能量原子核旋转动画效果代码
代码语言:html
所属分类:粒子
代码描述:three实现三维彩色粒子能量原子核旋转动画效果代码
代码标签: three 三维 彩色 粒子 能量 原子核 旋转 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> </head> <body translate="no"> <style> * { margin: 0; padding: 0; overflow: hidden; background-color: #000; } canvas { width: 100%; height: 100vh; display: block; position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); } </style> <script type="importmap"> { "imports": { "three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js", "three/addons/controls/OrbitControls.js": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/controls/OrbitControls.js" } } </script> <script type="module"> import * as THREE from 'three'; import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; const scene = new THREE.Scene(); scene.fog = new THREE.FogExp2(0x000000, 0.01); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: "high-performance" }); renderer.setSize(window.innerWidth, window.innerHeight); renderer.setClearColor(0x000000); renderer.setPixelRatio(window.devicePixelRatio); document.body.appendChild(renderer.d.........完整代码请登录后点击上方下载按钮下载查看
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