three实现三维8比特像素风的坦克大战游戏代码
代码语言:html
所属分类:游戏
代码描述:three实现三维8比特像素风的坦克大战游戏代码
代码标签: three 三维 8比特 像素风 坦克 大战 游戏 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="UTF-8">
<title>8-Bit Voxel War</title>
<style>
body {
margin: 0;
overflow: hidden;
background-color: #2a2a2a;
font-family: 'Courier New', Courier, monospace;
}
/* 关键:让Canvas强制像素化,不进行抗锯齿模糊 */
canvas {
display: block;
image-rendering: -moz-crisp-edges;
image-rendering: -webkit-crisp-edges;
image-rendering: pixelated;
image-rendering: crisp-edges;
width: 100% !important;
height: 100% !important;
}
#ui {
position: absolute;
top: 10px;
left: 10px;
color: #00ff00;
text-shadow: 2px 2px #000;
pointer-events: none;
}
</style>
<!-- 引入 Three.js -->
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three@0.160.0/build/three.module.js"
}
}
</script>
</head>
<body>
<div id="ui">
<h1>VOXEL WARFARE: 1944</h1>
<p>WASD: 移动 | SPACE: 射击</p>
<p>消灭红色敌军</p>
</div>
<script type="module">
import * as THREE from 'three';
// --- 游戏配置 ---
// 关键:渲染比例,越小越像素化 (0.1 ~ 0.25 是比较好的 8-bit 感觉)
const PIXEL_RATIO = 0.2;
const COLORS = {
ground: 0x5d4037, // 泥土色
grass: 0x33691e,
tankGreen: 0x558b2f,
tankDark: 0x33691e,
tankRed: 0xb71c1c,
steel: 0x607d8b,
explosion: 0xffa000
};
// --- 全局变量 ---
let scene, camera, renderer;
let playerTank, enemies = [], bullets = [], particles = [];
let keys = { w: false, a: false, s: false, d: false, space: false };
let lastShotTime = 0;
// --- 初始化 ---
function init() {
// 1. 场景
scene = new THREE.Scene();
scene.background = new THREE.Color(0x87CEEB);
// 添加战场迷雾
scene.fog = new THREE.Fog(0x87CEEB, 20, 60);
// 2. 相机 (使用正.........完整代码请登录后点击上方下载按钮下载查看
















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