gsap+css实现三维轿车在马路昼夜行驶动画效果代码
代码语言:html
所属分类:动画
代码描述:gsap+css实现三维轿车在马路昼夜行驶动画效果代码,点击切换昼夜。
代码标签: gsap css 三维 轿车 马路 昼夜 行驶 动画效
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
@import "normalize.css";
.cuboid {
width: 100%;
height: 100%;
position: relative;
}
.cuboid__side:nth-of-type(1) {
height: calc(var(--thickness) * 1vmin);
width: 100%;
position: absolute;
top: 0;
transform: translate(0, -50%) rotateX(90deg);
}
.cuboid__side:nth-of-type(2) {
height: 100%;
width: calc(var(--thickness) * 1vmin);
position: absolute;
top: 50%;
right: 0;
transform: translate(50%, -50%) rotateY(90deg);
}
.cuboid__side:nth-of-type(3) {
width: 100%;
height: calc(var(--thickness) * 1vmin);
position: absolute;
bottom: 0;
transform: translate(0%, 50%) rotateX(90deg);
}
.cuboid__side:nth-of-type(4) {
height: 100%;
width: calc(var(--thickness) * 1vmin);
position: absolute;
left: 0;
top: 50%;
transform: translate(-50%, -50%) rotateY(90deg);
}
.cuboid__side:nth-of-type(5) {
height: 100%;
width: 100%;
transform: translate3d(0, 0, calc(var(--thickness) * 0.5vmin));
position: absolute;
top: 0;
left: 0;
}
.cuboid__side:nth-of-type(6) {
height: 100%;
width: 100%;
transform: translate3d(0, 0, calc(var(--thickness) * -0.5vmin)) rotateY(180deg);
position: absolute;
top: 0;
left: 0;
}
*,
*:after,
*:before {
box-sizing: border-box;
transform-style: preserve-3d;
transition: background 0.1s ease;
}
body {
min-height: 100vh;
display: grid;
background: var(--bg);
place-items: center;
touch-action: none;
}
:root {
--on: 1;
--base-size: 1vmin;
--base-height: calc(45 * 0.65);
--base-width: calc(75 * 0.65);
--body-one: hsl(10 100% 50%);
--body-two: hsl(10 100% 50%);
--body-three: hsl(10 100% 50%);
--body-four: hsl(10 100% 50%);
--seal: hsl(10 90% 40%);
--speed: 0.4s;
--bg: hsl(210, 100%, calc((15 + (var(--on, 0) * 64)) * 1%));
--width: calc(var(--base-width) * var(--base-size));
--height: calc(var(--base-height) * var(--base-size));
--road-one: hsl(0, 0%, calc((40 + (var(--on, 0) * 35)) * 1%));
--road-two: hsl(0, 0%, calc((30 + (var(--on, 0) * 35)) * 1%));
--road-three: hsl(0, 0%, calc((20 + (var(--on, 0) * 35)) * 1%));
--road-four: hsl(0, 0%, calc((10 + (var(--on, 0) * 35)) * 1%));
--road-one: hsl(0 0% 40%);
--road-two: hsl(0 0% 40%);
--road-three: hsl(0 0% 40%);
--road-four: hsl(0 0% 40%);
--road-marking-one: hsl(0, 0%, calc((85 + (var(--on, 0) * 15)) * 1%));
--road-marking-two: hsl(0, 0%, calc((80 + (var(--on, 0) * 15)) * 1%));
--road-marking-three: hsl(0, 0%, calc((75 + (var(--on, 0) * 15)) * 1%));
--white-one: hsl(0, 0%, calc((85 + (var(--on, 0) * 10)) * 1%));
--white-two: hsl(0, 0%, calc((80 + (var(--on, 0) * 10)) * 1%));
--white-three: hsl(0, 0%, calc((75 + (var(--on, 0) * 10)) * 1%));
--white-four: hsl(0, 0%, calc((70 + (var(--on, 0) * 10)) * 1%));
--glass-one: hsl(210, 80%, calc((85 + (var(--on, 0) * 10)) * 1%));
--glass-two: hsl(210, 90%, calc((80 + (var(--on, 0) * 10)) * 1%), 0.75);
--glass-three: hsl(210, 80%, calc((75 + (var(--on, 0) * 10)) * 1%));
--glass-four: hsl(210, 80%, calc((70 + (var(--on, 0) * 10)) * 1%));
--bumper-one: hsl(0, 0%, calc((80 + (var(--on, 0) * 10)) * 1%));
--bumper-two: hsl(0, 0%, calc((75 + (var(--on, 0) * 10)) * 1%));
--bumper-three: hsl(0, 0%, calc((70 + (var(--on, 0) * 10)) * 1%));
--bumper-four: hsl(0, 0%, calc((65 + (var(--on, 0) * 10)) * 1%));
--wheel-one: hsl(0, 0%, calc((15 + (var(--on, 0) * 10)) * 1%));
--wheel-two: hsl(0, 0%, calc((10 + (var(--on, 0) * 10)) * 1%));
--wheel-three: hsl(0, 0%, calc((5 + (var(--on, 0) * 10)) * 1%));
--wheel-four: hsl(0, 0%, calc((0 + (var(--on, 0) * 10)) * 1%));
--white-four: hsl(0, 0%, calc((70 + (var(--on, 0) * 10)) * 1%));
--black-one: hsl(0, 0%, calc((20 + (var(--on, 0) * 10)) * 1%));
--black-two: hsl(0, 0%, calc((15 + (var(--on, 0) * 10)) * 1%));
--black-three: hsl(0, 0%, calc((10 + (var(--on, 0) * 10)) * 1%));
--black-four: hsl(0, 0%, calc((5 + (var(--on, 0) * 10)) * 1%));
--hub: hsl(0, 0%, calc((65 + (var(--on, 0) * 25)) * 1%));
--glare: rgba(255,255,255,0.25);
--siren-red: rgba(242,32,13,0.25);
--siren-blue: rgba(13,147,242,0.25);
--lamp: hsl(45, 90%, 90%, calc(0.75 - calc(var(--on, 0) * 0.75)));
--headlight: hsl(45, 90%, 100%, 1);
--indicator: hsl(35, 90%, 50%, 1);
--taillight: hsl(0, 90%, 50%, 1);
--shift: calc(var(--height) * 0.1);
--bob: calc(var(--width) * 0.08);
--bob-speed: 2s;
--shift-speed: 5s;
}
.scene {
position: fixed;
height: var(--height);
width: var(--width);
top: 50%;
left: 50%;
transform: translate3d(-50%, -50%, 100vmin);
transform: translate3d(-50%, -65%, 100vmin) rotateX(-24deg) rotateY(44deg) rotateX(calc(var(--rotation-x, 0) * 1deg)) rotateY(calc(var(--rotation-y, 0) * 1deg));
}
.road {
position: absolute;
bottom: 0;
width: 100%;
height: 20%;
transform: translate3d(0, 1px, 0);
}
.car {
position: absolute;
height: 100%;
width: 100%;
-webkit-animation: bob var(--bob-speed) infinite linear alternate;
animation: bob var(--bob-speed) infinite linear alternate;
}
.car__bob {
position: absolute;
left: 50%;
bottom: 20%;
height: 50%;
width: 50%;
transform: translate3d(-50%, 0%, 0vmin);
-webkit-animation: shift var(--shift-speed) infinite linear alternate;
animation: shift var(--shift-speed) infinite linear alternate;
}
@-webkit-keyframes shift {
0% {
transform: translate3d(-50%, 0%, calc(var(--shift) * -1));
}
100% {
transform: translate3d(-50%, 0%, calc(var(--shift) * 1));
}
}
@keyframes shift {
0% {
transform: translate3d(-50%, 0%, calc(var(--shift) * -1));
}
100% {
transform: translate3d(-50%, 0%, calc(var(--shift) * 1));
}
}
.car > * {
position: absolute;
}
.car__shadow {
width: 100%;
height: calc(var(--height) * 0.4);
background: rgba(0,0,0,0.5);
bottom: 0;
transform: translate(0, 50%) rotateX(90deg) translate3d(0, 0, 1px.........完整代码请登录后点击上方下载按钮下载查看
















网友评论0