three实现三维立体质感数字时钟显示当前时间代码
代码语言:html
所属分类:三维
代码描述:three实现三维立体质感数字时钟显示当前时间代码,显示星期、日期、当前时分等信息。
代码标签: three 三维 立体 质感 数字 时钟 显示 当前 时间 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body{
overflow: hidden;
margin: 0;
}
</style>
</head>
<body>
<script type="importmap">
{
"imports": {
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/162/three.module.js",
"three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/162/jsm/"
}
}
</script>
<script>
let snoise2d = `// Simplex 2D noise
//
vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }
float snoise(vec2 v){
const vec4 C = vec4(0.211324865405187, 0.366025403784439,
-0.577350269189626, 0.024390243902439);
vec2 i = floor(v + dot(v, C.yy) );
vec2 x0 = v - i + dot(i, C.xx);
vec2 i1;
i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
vec4 x12 = x0.xyxy + C.xxzz;
x12.xy -= i1;
i = mod(i, 289.0);
vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))
+ i.x + vec3(0.0, i1.x, 1.0 ));
vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),
dot(x12.zw,x12.zw)), 0.0);
m = m*m ;
m = m*m ;
vec3 x = 2.0 * fract(p * C.www) - 1.0;
vec3 h = abs(x) - 0.5;
vec3 ox = floor(x + 0.5);
vec3 a0 = x - ox;
m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );
vec3 g;
g.x = a0.x * x0.x + h.x * x0.y;
g.yz = a0.yz * x12.xz + h.yz * x12.yw;
return 130.0 * dot(m, g);
}
float udSegment( in vec2 p, in vec2 a, in vec2 b )
{
vec2 ba = b-a;
vec2 pa = p-a;
float h =clamp( dot(pa,ba)/dot(ba,ba), 0.0, 1.0 );
return length(pa-h*ba);
}
`;
</script>
<script type="module">
import * as THREE from "three";
import { OrbitControls } from "three/addons/controls/OrbitControls.js";
import { mergeGeometries } from "three/addons/utils/BufferGeometryUtils.js";
import { EffectComposer } from "three/addons/postprocessing/EffectComposer.js";
import { RenderPass } from "three/addons/postprocessing/RenderPass.js";
import { UnrealBloomPass } from "three/addons/postprocessing/UnrealBloomPass.js";
import { OutputPass } from "three/addons/postprocessing/OutputPass.js";
import { RoomEnvironment } from "three/addons/environments/RoomEnvironment.js";
console.clear();
// load fonts
await (async function () {
async function loadFont(fontface) {
await fontface.load();
document.fonts.add(fontface);
}
let fonts = [
new FontFace(
"KodeMono",
"url(https://fonts.gstatic.com/s/kodemono/v1/A2BYn5pb0QgtVEPFnlYOnYLw.woff2) format('woff2')"
)
];
for (let font in fonts) {
//console.log(fonts[font]);
await loadFont(fonts[font]);
}
})();
class GlowLayer extends EffectComposer {
constructor(renderer) {
const target = new THREE.WebGLRenderTarget(
window.innerWidth,
window.innerHeight,
{
type: THREE.HalfFloatType,
format:.........完整代码请登录后点击上方下载按钮下载查看
















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