three实现三维空间ShaderMaterial走光光线动画效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维空间ShaderMaterial走光光线动画效果代码
代码标签: three 三维 空间 ShaderMaterial 走光 光线 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { margin: 0; overflow: hidden; } canvas { display: block; } </style> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script> </head> <body> <script type="module"> import * as THREE from 'https://cdn.skypack.dev/three@0.136.0/build/three.module.js'; import { OrbitControls } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/controls/OrbitControls.js'; import { FontLoader } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/loaders/FontLoader.js'; import { TextGeometry } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/geometries/TextGeometry.js'; import { EffectComposer } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/EffectComposer.js'; import { RenderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/RenderPass.js'; import { UnrealBloomPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/UnrealBloomPass.js'; import { ShaderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/ShaderPass.js'; // Shader code const vertexShader = ` varying vec2 vUv; void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix.........完整代码请登录后点击上方下载按钮下载查看
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