three实现三维空间ShaderMaterial走光光线动画效果代码

代码语言:html

所属分类:三维

代码描述:three实现三维空间ShaderMaterial走光光线动画效果代码

代码标签: three 三维 空间 ShaderMaterial 走光 光线 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
  <meta charset="UTF-8">
 <style>
      body { margin: 0; overflow: hidden; }
      canvas { display: block; }
    </style>
  
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
</head>

  <body>

  
      <script type="module">
import * as THREE from 'https://cdn.skypack.dev/three@0.136.0/build/three.module.js';
import { OrbitControls } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/controls/OrbitControls.js';
import { FontLoader } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/loaders/FontLoader.js';
import { TextGeometry } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/geometries/TextGeometry.js';
import { EffectComposer } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/EffectComposer.js';
import { RenderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/UnrealBloomPass.js';
import { ShaderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/ShaderPass.js';

// Shader code
const vertexShader = `
varying vec2 vUv;

void main() {
    vUv = uv;
    gl_Position = projectionMatrix * modelViewMatrix.........完整代码请登录后点击上方下载按钮下载查看

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