three实现三维空间ShaderMaterial走光光线动画效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维空间ShaderMaterial走光光线动画效果代码
代码标签: three 三维 空间 ShaderMaterial 走光 光线 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body { margin: 0; overflow: hidden; }
canvas { display: block; }
</style>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
</head>
<body>
<script type="module">
import * as THREE from 'https://cdn.skypack.dev/three@0.136.0/build/three.module.js';
import { OrbitControls } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/controls/OrbitControls.js';
import { FontLoader } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/loaders/FontLoader.js';
import { TextGeometry } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/geometries/TextGeometry.js';
import { EffectComposer } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/EffectComposer.js';
import { RenderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/UnrealBloomPass.js';
import { ShaderPass } from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/postprocessing/ShaderPass.js';
// Shader code
const vertexShader = `
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix.........完整代码请登录后点击上方下载按钮下载查看
















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