3D切块小游戏特效
代码语言:html
所属分类:游戏
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>HTML5切积木益智游戏源码 - A5源码</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
body {
margin: 0;
background-color: #000;
background-image: radial-gradient(ellipse at top, #335476 0.0%, #31506e 11.1%, #304b67 22.2%, #2f4760 33.3%, #2d4359 44.4%, #2c3f51 55.6%, #2a3a4a 66.7%, #293643 77.8%, #28323d 88.9%, #262e36 100.0%);
height: 100vh;
overflow: hidden;
font-family: monospace;
font-weight: bold;
letter-spacing: 0.06em;
color: rgba(255, 255, 255, 0.75);
}
#c {
display: block;
touch-action: none;
transform: translateZ(0);
}
/*/////////////////////
// HUD //
/////////////////////*/
.hud__score,
.pause-btn {
position: fixed;
font-size: calc(14px + 2vw + 1vh);
}
.hud__score {
top: 0.65em;
left: 0.65em;
pointer-events: none;
user-select: none;
}
.cube-count-lbl {
font-size: 0.46em;
}
.pause-btn {
position: fixed;
top: 0;
right: 0;
padding: 0.8em 0.65em;
}
.pause-btn > div {
position: relative;
width: 0.8em;
height: 0.8em;
opacity: 0.75;
}
.pause-btn > div::before,
.pause-btn > div::after {
content: '';
display: block;
width: 34%;
height: 100%;
position: absolute;
background-color: #fff;
}
.pause-btn > div::after {
right: 0;
}
.slowmo {
position: fixed;
bottom: 0;
width: 100%;
pointer-events: none;
opacity: 0;
transition: opacity 0.4s;
will-change: opacity;
}
.slowmo::before {
content: 'SLOW-MO';
display: block;
font-size: calc(8px + 1vw + 0.5vh);
margin-left: 0.5em;
margin-bottom: 8px;
}
.slowmo::after {
content: '';
display: block;
position: fixed;
bottom: 0;
width: 100%;
height: 1.5vh;
background-color: rgba(0, 0, 0, 0.25);
z-index: -1;
}
.slowmo__bar {
height: 1.5vh;
background-color: rgba(255, 255, 255, 0.75);
transform-origin: 0 0;
}
/*/////////////////////
// MENUS //
/////////////////////*/
.menus::before {
content: '';
pointer-events: none;
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-color: #000;
opacity: 0;
transition: opacity 0.2s;
transition-timing-function: ease-in;
}
.menus.has-active::before {
opacity: 0.08;
transition-duration: 0.4s;
transition-timing-function: ease-out;
}
.menus.interactive-mode::before {
opacity: 0.02;
}
/* Menu containers */
.menu {
pointer-events: none;
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
user-select: none;
text-align: center;
color: rgba(255, 255, 255, 0.9);
opacity: 0;
visibility: hidden;
transform: translateY(30px);
transition-property: opacity, visibility, transform;
transition-duration: 0.2s;
transition-timing-function: ease-in;
}
.menu.active {
opacity: 1;
visibility: visible;
transform: translateY(0);
transition-duration: 0.4s;
transition-timing-function: ease-out;
}
.menus.interactive-mode .menu.active {
opacity: 0.6;
}
.menus:not(.interactive-mode) .menu.active > * {
pointer-events: auto;
}
/* Common menu elements */
h1 {
font-size: 4rem;
line-height: 0.95;
text-align: center;
font-weight: bold;
margin: 0 0.65em 1em;
}
h2 {
font-size: 1.2rem;
line-height: 1;
text-align: center;
font-weight: bold;
margin: -1em 0.65em 1em;
}
.final-score-lbl {
font-size: 5rem;
margin: -0.2em 0 0;
}
.high-score-lbl {
font-size: 1.2rem;
margin: 0 0 2.5em;
}
button {
display: block;
position: relative;
width: 200px;
padding: 12px 20px;
background: transparent;
border: none;
outline: none;
user-select: none;
font-family: monospace;
font-weight: bold;
font-size: 1.4rem;
color: #fff;
opacity: 0.75;
transition: opacity 0.3s;
}
button::before {
content: '';
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-color: rgba(255, 255, 255, 0.15);
transform: scale(0, 0);
opacity: 0;
transition: opacity 0.3s, transform 0.3s;
}
/* No `:focus` styles because this is a mouse/touch game! */
button:active {
opacity: 1;
}
button:active::before {
transform: scale(1, 1);
opacity: 1;
}
.credits {
position: fixed;
width: 100%;
left: 0;
bottom: 20px;
}
a {
color: white;
}
/* Only enable hover state on large screens */
@media (min-width: 1025px) {
button:hover {
opacity: 1;
}
button:hover::before {
transform: scale(1, 1);
opacity: 1;
}
}
</style>
</head>
<body>
<!-- Game canvas -->
<canvas id="c"></canvas>
<!-- Gameplay HUD -->
<div class="hud">
<div class="hud__score">
<div class="score-lbl"></div>
<div class="cube-count-lbl"></div>
</div>
<div class="pause-btn"><div></div></div>
<div class="slowmo">
<div class="slowmo__bar"></div>
</div>
</div>
<!-- Menu System -->
<div class="menus">
<div class="menu menu--main">
<h1>切块</h1>
<button type="button" class="play-normal-btn">开始游戏</button>
<button type="button" class="play-casual-btn">休闲模式</button>
</div>
<div class="menu menu--pause">
<h1>暂停</h1>
<button type="button" class="resume-btn">重新开始</button>
<button type="button" class="menu-btn--pause">主菜单</button>
</div>
<div class="menu menu--score">
<h1>游戏结束</h1>
<h2>分数:</h2>
<div class="final-score-lbl"></div>
<div class="high-score-lbl"></div>
<button type="button" class="play-again-btn">再玩一次</button>
<button type="button" class="menu-btn--score">主菜单</button>
</div>
</div>
<script>
// globalConfig.js
// ===.........完整代码请登录后点击上方下载按钮下载查看
















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