原生webgl未知球形世界效果
代码语言:html
所属分类:动画
代码描述:原生webgl未知球形世界效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
body {
background-color: #000;
margin: 0;
overflow: hidden;
background-repeat: no-repeat;
}
canvas {
position : absolute;
}
</style>
</head>
<body translate="no">
<script>
"use strict";
let canv, gl;
let dimension;
let animState;
let midx, midy;
let widthHandle, heightHandle;
let lookAtHandle;
let lookFromHandle;
let fluidHandle;
const mrandom = Math.random;
const mfloor = Math.floor;
const mround = Math.round;
const mceil = Math.ceil;
const mabs = Math.abs;
const mmin = Math.min;
const mmax = Math.max;
const mPI = Math.PI;
const mPIS2 = Math.PI / 2;
const m2PI = Math.PI * 2;
const msin = Math.sin;
const mcos = Math.cos;
const matan2 = Math.atan2;
const mhypot = Math.hypot;
const msqrt = Math.sqrt;
//-----------------------------------------------------------------------------
// miscellaneous functions
//-----------------------------------------------------------------------------
//************** Shader sources **************
let vertexSource = `
attribute vec2 position;
void main() {
gl_Position = vec4(position, 0.0, 1.0);
}
`;
let fragmentSource = `
// "RayMarching starting point"
// by Martijn Steinrucken aka BigWings/CountFrolic - 2020
// License Creat.........完整代码请登录后点击上方下载按钮下载查看
















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