three打造一个建造潜艇的三维动画场景效果代码
代码语言:html
所属分类:三维
代码描述:three打造一个建造潜艇的三维动画场景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body {
margin: 0px;
overflow: hidden;
}
#scene-container {
position: absolute;
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id="scene-container"></div>
</body>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.121.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.min.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gsap.3.5.2.js"></script>
<script>
//
let container;
let camera;
let renderer;
let scene;
let crane;
let craneHook;
let upperArm;
let rtCrLine;
let rtCrLine1;
let angle = 0;
let clock = new THREE.Clock();
function init() {
container = document.querySelector("#scene-container");
scene = new THREE.Scene();
scene.background = new THREE.Color(0x05bdd5);
scene.fog = new THREE.Fog(0x05bdd5, 8, 30); // 10, 25 // 12, 50
// const axesHelper = new THREE.AxesHelper( 10 );
// scene.add( axesHelper );
createCamera();
createControls();
createLights();
createMeshes();
createRenderer();
renderer.setAnimationLoop(() => {
update();
render();
});
}
function createCamera() {
camera = new THREE.PerspectiveCamera(75, container.clientWidth / container.clientHeight, 0.1, 100);
camera.position.set(8, 8, 18);
}
function createControls() {
controls = new THREE.OrbitControls(camera, container);
}
function createLights() {
const ambLight = new THREE.AmbientLight(0xffffff, 1);
s.........完整代码请登录后点击上方下载按钮下载查看
















网友评论0