js实现canvas跟随鼠标曲线背景动画效果代码
代码语言:html
所属分类:背景
代码描述:js实现canvas跟随鼠标曲线背景动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style type="text/css"> * { margin: 0; padding: 0; -webkit-box-sizing: border-box; -moz-box-sizing: border-box; -ms-box-sizing: border-box; -o-box-sizing: border-box; box-sizing: border-box; } html, body { margin: 0; padding: 0; color: #fefeff; -webkit-font-smoothing: antialiased; font-smoothing: antialiased; } body {font-family:"Microsoft YaHei"; background: rgb(8,5,16); overflow:hidden; -webkit-touch-callout: none; -webkit-user-select: none; -khtml-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; } h1 { font: 2.75em ; font-weight: 400; letter-spacing: 0.35em; text-shadow: 0 0 25px rgba(254,254,255,0.85); } h2 { font: 1.45em ; font-weight: 400; letter-spacing: 0.5em; text-shadow: 0 0 25px rgba(254,254,255,0.85); text-transform: lowercase; } [class^="letter"] { -webkit-transition: opacity 3s ease; -moz-transition: opacity 3s ease; transition: opacity 3s ease; } .letter-0 { transition-delay: 0.2s; } .letter-1 { transition-delay: 0.4s; } .letter-2 { transition-delay: 0.6s; } .letter-3 { transition-delay: 0.8s; } .letter-4 { transition-delay: 1.0s; } .letter-5 { transition-delay: 1.2s; } .letter-6 { transition-delay: 1.4s; } .letter-7 { transition-delay: 1.6s; } .letter-8 { transition-delay: 1.8s; } .letter-9 { transition-delay: 2.0s; } .letter-10 { transition-delay: 2.2s; } .letter-11 { transition-delay: 2.4s; } .letter-12 { transition-delay: 2.6s; } .letter-13 { transition-delay: 2.8s; } .letter-14 { transition-delay: 3.0s; } h1, h2 { visibility: hidden; -webkit-transform: translate3d(0, 0, 0); -moz-transform: translate3d(0, 0, 0); transform: translate3d(0, 0, 0); } h1.transition-in, h2.transition-in { visibility: visible; } h1 [class^="letter"], h2 [class^="letter"] { opacity: 0; } h1.transition-in [class^="letter"], h2.transition-in [class^="letter"] { opacity: 1; } #container { display: table; position: absolute; z-index: 20; width: 100%; height: 100%; text-align: center; cursor: none; left: 15px; } #container > div { display: table-cell; vertical-align: middle; } #container p { position: absolute; width: 100%; left: 0; bottom: 25px; font-size: 0.8em; letter-spacing: 0.1em; font-weight: 300; color: #76747a; -webkit-font-smoothing: subpixel-antialiased; font-smoothing: subpixel-antialiased; } #container p strong { color: #b3abc5; font-size: 5em; } #container p span { font-size: 0.75em; padding: 0 2px; } #canvas { position: absolute; z-index: 10; top: 0; left: 0; width: 100%; height: 100%; cursor: none; } #stats { position: absolute; z-index: 10; left: 10px; top: 10px; } .dg.ac { z-index: 100 !important; } #container div p strong a { color: #999; font-size: 0.5em; } body,td,th { } a:link { text-decoration: none; } a:visited { text-decoration: none; } a:hover { text-decoration: none; } a:active { text-decoration: none; } </style> </head> <body ondragstart="window.event.returnValue=false" oncontextmenu="window.event.returnValue=false" onselectstart="event.returnValue=false"> <div id="container"> <div> <h1 id="h1">代码也是一种艺术</h1> <h2 id="h2">code.bfw.wiki</h2> </div> </div> <canvas id="canvas"></canvas> <script> var Stats=function(){var e=Date.now(),t=e,i=0,n=1/0,r=0,s=0,o=1/0,a=0,l=0,h=0,c=document.createElement("div");c.id="stats",c.addEventListener("mousedown",function(e){e.preventDefault(),v(++h%2)},!1),c.style.cssText="width:80px;opacity:0.9;cursor:pointer";var u=document.createElement("div");u.id="fps",u.style.cssText="padding:0 0 3px 3px;text-align:left;background-color:#002",c.appendChild(u);var d=document.createElement("div");d.id="fpsText",d.style.cssText="color:#0ff;font-size:9px;font-weight:bold;line-height:15px",d.innerHTML="FPS",u.appendChild(d);var p=document.createElement("div");for(p.id="fpsGraph",p.style.cssText="position:relative;width:74px;height:30px;background-color:#0ff",u.appendChild(p);74>p.children.length;){var f=document.createElement("span");f.style.cssText="width:1px;height:30px;float:left;background-color:#113",p.appendChild(f)}var m=document.createElement("div");m.id="ms",m.style.cssText="padding:0 0 3px 3px;text-align:left;background-color:#020;display:none",c.appendChild(m);var g=document.createElement("div");g.id="msText",g.style.cssText="color:#0f0;;font-size:9px;font-weight:bold;line-height:15px",g.innerHTML="MS",m.appendChild(g);var y=document.createElement("div");for(y.id="msGraph",y.style.cssText="position:relative;width:74px;height:30px;background-color:#0f0",m.appendChild(y);74>y.children.length;){var f=document.createElement("span");f.style.cssText="width:1px;height:30px;float:left;background-color:#131",y.appendChild(f)}var v=function(e){switch(h=e){case 0:u.style.display="block",m.style.display="none";break;case 1:u.style.display="none",m.style.display="block"}},b=function(e,t){var i=e.appendChild(e.firstChild);i.style.height=t+"px"};return{REVISION:11,domElement:c,setMode:v,begin:function(){e=Date.now()},end:function(){var h=Date.now();return i=h-e,n=Math.min(n,i),r=Math.max(r,i),g.textContent=i+" MS ("+n+"-"+r+")",b(y,Math.min(30,30-30*(i/200))),l++,h>t+1e3&&(s=Math.round(1e3*l/(h-t)),o=Math.min(o,s),a=Math.max(a,s),d.textContent=s+" FPS ("+o+"-"+a+")",b(p,Math.min(30,30-30*(s/100))),t=h,l=0),h},update:function(){e=this.end()}}}; </script> <script> ;(function(window) { var ctx, hue, logo, form, buffer, target = {}, tendrils = [], settings = {}; settings.debug = true; settings.friction = 0.5; settings.trails = 20; settings.size = 50; settings.dampening = 0.25; settings.tension = 0.98; Math.TWO_PI = Math.PI * 2; // ======================================================================================== // Oscillator // ---------------------------------------------------------------------------------------- function Oscillator(options) { this.init(options || {}); } Oscillator.prototype = (function() { var value = 0; return { init: function(options) { this.phase = options.phase || 0; this.offset = options.offset || 0; this.frequency = options.frequency || 0.001; this.amplitude = options.amplitude || 1; }, update: function() { this.phase += this.frequency; value = this.offset + Math.sin(this.phase) * this.amplitude; return value; }, value: function() { return value; } }; })(); // ======================================================================================== // Tendril // ---------------------------------------------------------------------------------------- function T.........完整代码请登录后点击上方下载按钮下载查看
网友评论0