canvas波纹波动效果
代码语言:html
所属分类:动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> html, body { height: 100%; overflow: hidden; } body { background: #eef1ff; background: linear-gradient(45deg, #eef1ff 0%, #d2dcff 100%); filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#eef1ff', endColorstr='#d2dcff',GradientType=1 ); } canvas { display: block; } </style> </head> <body translate="no"> <canvas></canvas> <script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/simplex-noise.min.js"></script> <script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script> <script > const gui = new dat.GUI(), guiSet = { frequency: 10, reset: () => { $.reset(); } }; gui.add(guiSet, 'frequency').min(10).max(50); gui.add(guiSet, 'reset'); const $ = {}; /*======================================== Initialize ========================================*/ $.init = () => { $.c = document.querySelector('canvas'); $.ctx = $.c.getContext('2d'); $.simplex = new SimplexNoise(); $.events(); $.reset(); $.loop(); }; /*======================================== Reset ========================================*/ $.reset = () => { $.w = window.innerWidth; $.h = window.innerHeight; $.cx = $.w / 2; $.cy = $.h / 2; $.c.width = $.w; $.c.height = $.h; $.count = Math.floor($.w / guiSet.frequency); // Wave frequency $.xoff = 0; $.xinc = 0.05; $.yoff = 0; $.yinc = 0.01; // Speed $.goff = 0; $.ginc = 0; $.y = $.h * 0.65; $.length = $.w + 0; $.amp = 15; // Wave height }; /*======================================== Event ========================================*/ $.events = () => { window.addEventLis.........完整代码请登录后点击上方下载按钮下载查看
网友评论0