粒子跟随鼠标聚集和散开的效果

代码语言:html

所属分类:粒子

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开


<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">

<style>
/********************
  Common
********************/

html, body {
  height: 100%;
  width: 100%;
  font-family: Helvetica, verdana, monospace;
  color: #FFF;
  font-size: 100%;
  padding: 0;
  margin: 0;
  letter-spacing: 0.2rem;
  overflow: hidden;
  background: #74ebd5;  /* fallback for old browsers */
  background: -webkit-linear-gradient(to right, #ACB6E5, #74ebd5);  /* Chrome 10-25, Safari 5.1-6 */
  background: linear-gradient(to right, #ACB6E5, #74ebd5); /* W3C, IE 10+/ Edge, Firefox 16+, Chrome 26+, Opera 12+, Safari 7+ */
}

a {
  color: #FFF;
  text-decoration: none;
}

h1 {
  font-size: 1.6rem;
}

h2 {
  padding-top: 0.8rem;
}

p {
  padding: 0.8rem 0;
  font-size: 0.8rem;
}

div#main {
  position: absolute;
  top: 0;
  left: 0;
  padding: 1.6rem;
}

/********************
  Contents
********************/

canvas#canvas {
  background: #74ebd5;  /* fallback for old browsers */
  background: -webkit-linear-gradient(to right, #ACB6E5, #74ebd5);  /* Chrome 10-25, Safari 5.1-6 */
  background: linear-gradient(to right, #ACB6E5, #74ebd5); /* W3C, IE 10+/ Edge, Firefox 16+, Chrome 26+, Opera 12+, Safari 7+ */
}
</style>

</head>
<body translate="no">

<div id="main">
<h1>particleParty</h1>
<h2>Click and move, and they will gather to the party. so click again, they will break up.</h2>
<p>Created date / February 20, 2020</p>
</div>

<div id="contents">
<canvas id="canvas">This browser cannot use a canvas.</canvas>
</div>

<script >
(function () {
  'use strict';
  window.addEventListener('load', function () {
    var canvas = document.getElementById('canvas');

    if (!canvas || !canvas.getContext) {
      return false;
    }

    /********************
        Random Number
      ********************/

    function rand(min, max) {
      return Math.floor(Math.random() * (max - min + 1) + min);
    }

    /********************
        Var
      ********************/

    // canvas 
    var ctx = canvas.getContext('2d');
    var X = canvas.width = window.innerWidth;
    var Y = canvas.height = window.innerHeight;

    var flg = true;
    var mouseX = null;
    var mouseY = null;

    /********************
                         Particle
                       ********************/

    var particleNum = 500;
    var particles = [];

    if (X < 768) {
      particleNum = 250;
    }

    function Particle(ctx, x, y, r) {
      this.ctx = ctx;
      this.init(x, y, r);
    }

    Particle.prototype.init = function (x, y, r) {
      this.x = x;
      this.y = y;
      this.x1 = this.x;
      this.y1 = this.y;
      this.r = r;
      this.v = {
        x: rand(-10, 10) *.........完整代码请登录后点击上方下载按钮下载查看

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