新冠状病毒COVID-19动画演示分离效果
代码语言:html
所属分类:动画
代码描述:新冠状病毒COVID-19动画演示分离效果
代码标签: 冠状 ) 病毒 COVID-19 动画 演示 分离 效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
body {
margin: 0;
overflow: hidden;
background-color: #141414;
}
.overlay {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
z-index: 100;
}
body {
cursor: pointer;
}
</style>
</head>
<body translate="no">
<script>
window.canvasOptions = {
autoClear: true,
autoCompensate: false,
autoPushPop: true,
canvas: true,
centered: true,
desynchronized: false,
width: null,
height: null
};
const {
E, LN10, LN2, LOG10E, LOG2E, PI, SQRT1_2, SQRT2,
abs, acos, acosh, asin, asinh, atan, atan2, atanh, cbrt, ceil, clz32,
cosh, exp, expm1, floor, fround, hypot, imul, log, log10, log1p, log2, max,
min, pow, /* random, */ round, sign, sinh, sqrt, tan, tanh, trunc
} = Math;
// Why not?
const ZERO = 0.0;
const ONE = 1.0;
const TWO = 2.0;
const THREE = 3.0;
const FOUR = 4.0;
const FIVE = 5.0;
const SIX = 6.0;
const SEVEN = 7.0;
const EIGHT = 8.0;
const NINE = 9.0;
const TEN = 10.0;
const ELEVEN = 11.0;
const TWELVE = 12.0;
const SIXTEEN = 16.0;
const THIRTY = 30.0;
const THIRTY_TWO = 32.0;
const SIXTY = 60.0;
const HUNDRED = 100.0;
const THOUSAND = 1000.0;
const HALF = ONE / TWO;
const THIRD = ONE / THREE;
const TWO_THIRDS = THIRD * TWO;
const QUARTER = ONE / FOUR;
const THREE_QUARTER = QUARTER * THREE;
const FIFTH = ONE / FIVE;
const SIXTH = ONE / SIX;
const SEVENTH = ONE / SEVEN;
const EIGHTH = ONE / EIGHT;
const TWELFTH = ONE / TWELVE;
const SIXTEENTH = ONE / SIXTEEN;
const ONE_THIRTIETH = ONE / THIRTY;
const THIRTY_SECONDTH = ONE / THIRTY_TWO;
const SIXTIETH = ONE / SIXTY;
const TENTH = 1e-1;
const HUNDREDTH = 1e-2;
const THOUSANDTH = 1e-3;
const TEN_THOUSANDTH = 1e-4;
const HUNDRED_THOUSANDTH = 1e-5;
const MILLIONTH = 1e-6;
const TEN_MILLIONTH = 1e-7;
const HUNDRED_MILLIONTH = 1e-8;
const BILLIONTH = 1e-9;
const TEN_BILLIONTH = 1e-10;
const HUNDRED_BILLIONTH = 1e-11;
const HALF_PI = PI * HALF;
const THIRD_PI = PI * THIRD;
const THREE_QUARTER_PI = PI * THREE_QUARTER;
const QUARTER_PI = PI * QUARTER;
const FIFTH_PI = PI * FIFTH;
const SIXTH_PI = PI * SIXTH;
const SEVENTH_PI = PI * SEVENTH;
const EIGHTH_PI = PI * EIGHTH;
const TWELFTH_PI = PI * TWELFTH;
const SIXTEENTH_PI = PI * SIXTEENTH;
const THIRTY_SECONDTH_PI = PI * THIRTY_SECONDTH;
const TAU = PI * TWO;
const TWO_TAU = TAU * TWO;
const HALF_TAU = PI;
const THIRD_TAU = TAU * THIRD;
const QUARTER_TAU = HALF_PI;
const FIFTH_TAU = TAU * FIFTH;
const SIXTH_TAU = THIRD_PI;
const EIGHTH_TAU = QUARTER_PI;
const TWELFTH_TAU = SIXTH_PI;
const SIXTEENTH_TAU = EIGHTH_PI;
const THIRTY_SECONDTH_TAU = SIXTEENTH_PI;
const SQRT_3 = sqrt(THREE);
const SQRT_4 = sqrt(FOUR);
const SQRT_5 = sqrt(FIVE);
const PHI = (1 + sqrt(5)) * 0.5;
const GOLDEN_ANGLE = 1 / (PHI * PHI);
const COLOR_BLACK = hsl(0, 0, 0);
const COLOR_WHITE = hsl(0, 0, 100);
const COLOR_RED = hsl(0, 100, 50);
const COLOR_ORANGE = hsl(30, 100, 50);
const COLOR_YELLOW = hsl(60, 100, 50);
const COLOR_GREEN = hsl(120, 100, 50);
const COLOR_CYAN = hsl(180, 100, 50);
const COLOR_BLUE = hsl(240, 100, 50);
const COLOR_PURPLE = hsl(280, 100, 50);
const COLOR_MAGENTA = hsl(300, 100, 50);
const TEXTALIGN_LEFT = 'left';
const TEXTALIGN_CENTER = 'center';
const TEXTALIGN_RIGHT = 'right';
const TEXTBASELINE_TOP = 'top';
const TEXTBASELINE_MIDDLE = 'middle';
const TEXTBASELINE_BOTTOM = 'bottom';
let _defaulCanvasOptions = {
autoClear: false,
autoCompensate: true,
autoPushPop: false,
canvas: true,
centered: false,
desynchronized: false,
drawAndStop: false,
width: null,
height: null
};
let _canvasOptions = {};
let canvas = document.getElementById('canvas');
if(canvas === null) {
canvas = document.createElement('canvas');
canvas.id = 'canvas';
document.body.appendChild(canvas);
}
let ctx = canvas.getContext('2d', {
desynchronized: window.canvasOptions && window.canvasOptions.desynchronized !== undefined ?
window.canvasOptions.desynchronized : _defaulCanvasOptions.desynchronized
// preserveDrawingBuffer: true // WebGL
});
const _originalCtx = ctx;
let _anim, _lastCanvasTime, canvasFrameRate, frameCount, width, height, width_half, height_half, width_quarter, height_quarter;
let _canvasCurrentlyCentered = false;
let mouseUpdate = -Infinity, mouseIn = false, mouseDown = false, mouseMove = null, mousePos = null, mousePosPrev = null;
function updateMouse(e) { // Modified from p5.js
if(e && !e.clientX) {
e = e.touches ? e.touches[0] : (e.changedTouches ? e.changedTouches[0] : e);
}
mouseUpdate = e.timeStamp === undefined ? performance.now() : e.timeStamp;
let rect = canvas.getBoundingClientRect();
let sx = canvas.scrollWidth / width;
let sy = canvas.scrollHeight / height;
let x = (e.clientX - rect.left) / sx;
let y = (e.clientY - rect.top) / sy;
if(x < 0) x = 0;
else if(x > width) x = width;
if(y < 0) y = 0;
else if(y > height) y = height;
if(mousePos) {
mousePosPrev.set(mousePos);
mousePos.set(x, y);
}
// return { x, y, winX: e.clientX, winY: e.clientY, id: e.identifier };
}
// let mouseIn = false, mouseDown = false, mouseMove = null, mousePos = { x: 0, y: 0 };
// function updateMouse(e) {
// if(e && !e.clientX) {
// e = e.touches ? e.touches[0] : (e.changedTouches ? e.changedTouches[0] : e);
// }
// const { innerWidth: width, innerHeight: height } = window;
// uniforms.mouse.value.set(e.clientX / width, 1 - e.clientY / height);
// }
// [
// [ 'mouseenter', e => mouseIn = true ],
// [ 'mouseleave', e => (mouseIn = false, mouseDown = false) ],
// [ 'mousemove', e => (mouseIn = true, mouseMove = e.timeStamp) ],
// [ 'mousedown', e => (mouseIn = true, mouseDown = true) ],
// [ 'mouseup', e => mouseDown = false ],
// [ 'touchstart', e => mouseIn = true ],
// [ 'touchend', e => (mouseIn = false, mouseDown = false) ],
// [ 'touchcancel', e => (mouseIn = false, mouseDown = false) ],
// [ 'touchmove', e => (mouseIn = true, mouseMove = e.timeStamp) ]
// ].forEach(([ eventName, cb ]) => document.body.addEventListener(eventName, e => {
// updateMouse(e);
// cb(e);
// }));
canvas.addEventListener('mouseenter', e => (updateMouse(e), mouseIn = true));
canvas.addEventListener('mouseleave', e => (updateMouse(e), mouseIn = false, mouseDown = false));
canvas.addEventListener('mousemove', e => (updateMouse(e), mouseIn = true, mouseMove = e.timeStamp));
canvas.addEventListener('mousedown', e => (updateMouse(e), mouseIn = true, mouseDown = true));
canvas.addEventListener('mouseup', e => (updateMouse(e), mouseDown = false));
canvas.addEventListener('touchstart', e => (updateMouse(e), mouseIn = true));
canvas.addEventListener('touchend', e => (updateMouse(e), mouseIn = false, mouseDown = false));
canvas.addEventListener('touchcancel', e => (updateMouse(e), mouseIn = false, mouseDown = false));
canvas.addEventListener('touchmove', e => (updateMouse(e), mouseIn = true));
window.addEventListener('resize', _resizeCanvas);
window.addEventListener('load', () => {
mousePos = new Vector();
mousePosPrev = new Vector();
Object.assign(
_canvasOptions,
_defaulCanvasOptions,
'canvasOptions' in window ? window.canvasOptions : {}
);
if(_canvasOptions.canvas === false) {
document.body.removeChild(canvas);
}
_resizeCanvas();
if('setup' in window) {
window.setup();
}
frameCount = 0;
_anim = requestAnimationFrame(_draw);
});
function _draw(timestamp) {
frameCount++;
canvasFrameRate = 1000.0 / (timestamp - _lastCanvasTime);
_lastCanvasTime = timestamp;
ctx = _originalCtx;
_canvasOptions.autoClear && clear(null);
if(_canvasOptions.autoPushPop) {
push();
_canvasOptions.centered && (_canvasCurrentlyCentered = true) && translateCenter();
_canvasOptions.autoCompensate && compensateCanvas();
}
'draw' in window && window.draw(timestamp);
_canvasOptions.autoPushPop && pop();
_canvasCurrentlyCentered = false;
if(_canvasOptions.drawAndStop) {
return;
}
// beginPath();
// rect(width_half - 20, height_half - 20, 120, 30);
// fill(hsl(0, 0, 0));
// fillStyle(hsl(0, 0, 100));
// font('24px monospace');
// fillText(canvasFrameRate.toFixed(2), width_half, height_half);
_anim = requestAnimationFrame(_draw);
}
function _resizeCanvas(specificCanvas) {
width = canvas.width = _canvasOptions.width !== null ? _canvasOptions.width : window.innerWidth;
height = canvas.height = _canvasOptions.height !== null ? _canvasOptions.height : window.innerHeight;
width_quarter = (width_half = width * HALF) * HALF;
height_quarter = (height_half = height * HALF) * HALF;
ctx.fillStyle = 'hsl(0, 0%, 100%)';
ctx.strokeStyle = 'hsl(0, 0%, 100%)';
if('onResize' in window) {
window.onResize();
}
}
function clear(x, y, w, h) {
if(x !== undefined && typeof x === 'number') {
ctx.clearRect(x, y, w, h);
}
else if(_canvasOptions.centered && _canvasCurrentlyCentered/* && x !== null */) {
ctx.clearRect(-width_half, -height_half, width, height);
}
else {
ctx.clearRect(0, 0, width, height);
}
}
function background(a) {
push();
if(typeof a !== 'number') {
fillStyle(a);
}
if(_canvasOptions.centered && _canvasCurrentlyCentered) {
ctx.fillRect(-width_half, -height_half, width, height);
}
else {
ctx.fillRect(0, 0, width, height);
}
pop();
}
function globalAlpha(alpha = ctx.globalAlpha) {
return ctx.globalAlpha = alpha;
}
function fillStyle(...args) {
if(args.length === 1) {
let a = args[0];
if(typeof a === 'string' || a instanceof CanvasGradient || a instanceof CanvasPattern) {
ctx.fillStyle = args[0];
}
}
return ctx.fillStyle;
}
function lineWidth(w) {
if(typeof w === 'number') {
ctx.lineWidth = w;
}
return ctx.lineWidth;
}
// "butt" || "round" || "square";
function lineCap(style = 'butt') {
ctx.lineCap = style;
}
// "bevel" || "round" || "miter"
function lineJoin(style) {
ctx.lineJoin = style;
}
function miterLimit(value = 10) {
ctx.miterLimit = value;
}
function strokeStyle(...args) {
if(args.length === 1) {
let a = args[0];
if(typeof a === 'string' || a instanceof CanvasGradient) {
ctx.strokeStyle = a;
}
}
else if(args.length === 2) {
strokeStyle(args[0]);
lineWidth(args[1]);
}
return ctx.strokeStyle;
}
function lerpRGB(...args) {
let r1 = 255;
let b1 = 255;
let g1 = 255;
let a1 = 1;
let r2 = 0;
let g2 = 0;
let b2 = 0;
let a2 = 1;
let t = 0.5;
if(args.length === 3) {
if(Array.isArray(args[0]) && Array.isArray(args[1])) {
return lerpRGB(...args[0], ...args[1], args[2]);
}
[
{ r: r1 = 255, b: b1 = 255, g: g1 = 255, a: a1 = 1 },
{ r: r2 = 0, b: b2 = 0, g: g2 = 0, a: a2 = 1 },
t
] = args;
}
else if(args.length === 7) {
[
r1, g1, b1,
r2, g2, b2,
t
] = args;
}
else if(args.length === 9) {
[
r1, g1, b1, a1,
r2, g2, b2, a2,
t
] = args;
}
else if(args.length === 2 && Array.isArray(args[0])) {
if(args[0].length === 2) {
return lerpRGB(...args[0], args[1]);
}
// TODO: Allow (possibly weighted) lerping between n-count RGBs at specified positions
}
else {
return { r: 127.5, g: 127.5, b: 127.5, a: 1 };
}
let r = lerp(r1, r2, t);
let g = lerp(g1, g2, t);
let b = lerp(b1, b2, t);
let a = lerp(a1, a2, t);
return { r, g, b, a };
}
function hsl(hue, sat, light, alpha = 1) {
if(typeof hue !== 'number') {
if(Array.isArray(hue)) {
[ hue, sat, light, alpha = alpha ] = hue;
}
else if('h' in hue) {
({ h: hue, s: sat, l: light, a: alpha = alpha } = hue);
}
}
hue = hue % 360;
if(hue < 0) {
hue += 360;
}
return `hsl(${hue} ${sat}% ${light}% / ${alpha})`;
}
function parseHSL(input) {
if(typeof input !== 'string') {
return input;
}
let result = input.match(/hsla?\(([\d.]+)\s*,?\s*([\d.]+)%\s*,?\s*([\d.]+)%\s*[/,]?\s*([\d.]*)?\)/);
if(result) {
let [ i, h, s, l, a ] = result;
return { input, h, s, l, a };
}
return null;
}
function setHueHSL(input, val) {
if(val === undefined) return input;
let p = parseHSL(input);
p.h = val;
return hsl(p);
}
function rotateHSL(input, amt = 90) {
if(amt === 0) return input;
let p = parseHSL(input);
p.h += amt;
return hsl(p);
}
function saturateHSL(input, amt = 0.1) {
if(amt === 0) return input;
let p = parseHSL(input);
p.s *= 1 + amt;
return hsl(p);
}
function lightenHSL(input, amt = 0.1) {
if(amt === 0) return input;
let p = parseHSL(input);
p.l *= 1 + amt;
return hsl(p);
}
function rgb(r = 255, g = 255, b = 255, a = 1) {
if(typeof r !== 'number' && 'r' in r) {
({ r = 255, g = 255, b = 255, a = 1 } = r);
}
return `rgba(${r}, ${g}, ${b}, ${a})`;
}
function fill(...args) {
if(args.length) {
fillStyle(...args);
}
ctx.fill();
}
function stroke(...args) {
if(args.length) {
strokeStyle(...args);
}
ctx.stroke();
}
function clip() {
ctx.clip();
}
function createLinearGradient(x1 = -100, y1 = -100, x2 = 100, y2 = 100) {
if(typeof x1 !== 'number' && typeof y1 !== 'number') {
({ x: x2, y: y2 } = y1);
({ x: x1, y: y1 } = x1);
}
else if(typeof x1 !== 'number' && typeof y1 === 'number' && typeof x2 === 'number') {
[ x2, y2 ] = [ y1, x2 ];
({ x: x1, y: y1 } = x1);
}
else if(typeof x1 === 'number' && typeof y1 === 'number' && typeof x2 !== 'number') {
({ x: x2, y: y2 } = x2);
}
return ctx.createLinearGradient(x1, y1, x2, y2);
}
function createRadialGradient(x1 = 0, y1 = 0, r1 = 0, x2 = 0, y2 = 0, r2 = 200) {
return ctx.createRadialGradient(x1, y1, r1, x2, y2, r2);
}
function drawImage(img, x = 0, y = 0, ...args) {
ctx.drawImage(img, x, y, ...args);
}
function strokeText(str = 'Hello world', x = 0, y = 0) {
ctx.strokeText(str, x, y);
}
function fillText(str = 'Hello world', x = 0, y = 0) {
ctx.fillText(str, x, y);
}
function strokeFillText(str = 'Hello world', x = 0, y = 0) {
strokeText(str, x, y);
fillText(str, x, y);
}
function fillStrokeText(str = 'Hello world', x = 0, y = 0) {
fillText(str, x, y);
strokeText(str, x, y);
}
function measureText(...args) {
return ctx.measureText(...args);
}
// ctx.textAlign = "left" || "right" || "center" || "start" || "end";
function textAlign(str = 'left') {
ctx.textAlign = str;
}
// ctx.textBaseline = "top" || "hanging" || "middle" || "alphabetic" || "ideographic" || "bottom";
function textBaseline(str = 'left') {
if(str === 'center') str = 'middle';
ctx.textBaseline = str;
}
function push() {
ctx.save();
}
function pop() {
ctx.restore();
}
function resetTransform() {
ctx.resetTransform();
}
function translate(x = 0, y = 0) {
if(typeof x === 'number') {
ctx.translate(x, y);
}
else if('x' in x) {
ctx.translate(.........完整代码请登录后点击上方下载按钮下载查看
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