原生js实现泡泡球动画效果
代码语言:html
所属分类:动画
代码描述:原生js实现泡泡球动画效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> * { margin: 0; padding: 0; } canvas#canvas { display: block; background: #092745; } div.controller { position: absolute; bottom: 0; left: 0; padding: 1.6rem } </style> </head> <body translate="no"> <canvas id="canvas">Canvas not supported.</canvas> <div class="controller"> <p><input type="range" id="count" min="1" max="300" step="1" value="200"></p> </div> <script > (function () { 'use strict'; window.addEventListener('load', function () { var canvas = document.getElementById('canvas'); if (!canvas || !canvas.getContext) { return false; } /******************** Random Number ********************/ function rand(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } /******************** Var ********************/ // canvas var ctx = canvas.getContext('2d'); var count = document.getElementById('count'); var X = canvas.width = window.innerWidth; var Y = canvas.height = window.innerHeight; var mouseX = X / 2; var mouseY = Y / 2; var ease = 0.2; var friction = 0.9; var flg = false; /******************** Animation ********************/ window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function (cb) { setTimeout(cb, 17); }; /******************** Particle ********************/ var particleNum = count.value; var particles = []; if (X < 768) { particleNum = 100; } function Particle(ctx, x, y) { this.ctx = ctx; this.init(x, y); } Particle.prototype.init = function (x, y) { this.x = x; this.y = y; this.x1 = this.x; this.y1 = this.y; this.r = rand(5, 30); this.lw = this.r / 4; this.a = rand(0, 360); this.rad = this.a * Math.PI / 180; this.v = { x: 0, y: 0, x1: rand(-100, 100), y1: rand(-100, 100) }; this.c = { r: rand(0, 255), g: rand(0, 255), b: rand(200, 255) }; this.gc = { r: this.c.r * 1.5, g: this.c.g * 1.5, b: this.c.b * 1.5 }; }; Particle.prototype.draw = function () { var ctx = this.ctx; ctx.save(); ctx.fillStyle = 'rgb(' + this.c.r + ', ' + this.c.g + ', ' + this.c.b + ')'; ctx.beginPath(); .........完整代码请登录后点击上方下载按钮下载查看
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