threejs打造钟摆波效果

代码语言:html

所属分类:三维

代码描述:threejs打造钟摆波效果

代码标签: 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">

<link rel='stylesheet' href='https://fonts.googleapis.com/css?family=Montserrat&amp;display=swap"rel="stylesheet'>
<style>
* {
  box-sizing: border-box;
  margin: 0;
  padding: 0;
}

body {
  width: 100%;
  height: 100vh;
  overflow: hidden;
}

.loading__wrapper {
  position: fixed;
  left: 0;
  top: 0;
  width: 100%;
  height: 100%;
  background: #000;
  display: flex;
  justify-content: center;
  align-items: center;
  z-index: 1000;
}

.loading__wrapper span {
  color: #fff;
  font-family: "Montserrat";
  font-weight: bold;
  animation: fade-in-out 1.5s linear infinite;
}

@keyframes fade-in-out {
  0%,
	100% {
    opacity: 1;
  }
  50% {
    opacity: 0.5;
  }
}
.support {
  position: absolute;
  right: 10px;
  bottom: 10px;
  padding: 10px;
  display: flex;
}
.support a {
  margin: 0 10px;
  color: #333333;
  font-size: 1.8rem;
  backface-visibility: hidden;
  transition: all 150ms ease;
}
.support a:hover {
  transform: scale(1.1);
}
</style>

</head>
<body translate="no">

<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/gsap.3.2.6.js"></script>
<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/three.110.js"></script>
<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/postprocessing.min.js"></script>
    <script src="http://repo.bfw.wiki/bfwrepo/js/OrbitControls.js"></script>
<script type="module">
// Sorry I could not add audio on codepen check -> https://pendulum-waves.netlify.app/
// And also check the github: https://github.com/devloop01/pendulum-waves

console.clear();

class Pendulum {
  constructor(scene, options = {}) {
    this.scene = scene;
    this.z = options.z;
    this.phaseDiff = options.phaseDiff;
    this.position = options.position;
    this.startAngle = options.startAngle;
    this.length = options.length;
    this.sphereMaterialProps = options.sphereMaterialProps;

    this.angle = Math.PI;
    this.angleVelocity = 0;
    this.angleAcceleration = 0;
    this.origin = {
      x: 0,
      y: this.length };

    this.current = {
      x: 0,
      y: 0 };


    this.create();
  }

  create() {
    const metalMaterial = new THREE.MeshStan.........完整代码请登录后点击上方下载按钮下载查看

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