canvas泡泡漂浮滚动交互动画
代码语言:html
所属分类:动画
代码描述:canvas泡泡漂浮滚动交互动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> * { margin: 0; padding: 0; color: #FFF; -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; } canvas#canvas { display: block; background: #ACE8FE; } ul#navigation { position: absolute; height: 100%; top: 0; right: 0; text-align: center; margin-right: 1.6rem; font-size: 0.8rem; -webkit-writing-mode: vertical-rl; -ms-writing-mode: tb-rl; writing-mode: vertical-rl; } ul#navigation > li { display: inline-block; } </style> </head> <body translate="no"> <canvas id="canvas">Canvas not supported.</canvas> <ul id="navigation"> <li>Scroll up, down and right.</li> </ul> <script > (function () { 'use strict'; window.addEventListener('load', function () { var canvas = document.getElementById('canvas'); if (!canvas || !canvas.getContext) { return false; } /******************** Random Number ********************/ function rand(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } /******************** Var ********************/ var ctx = canvas.getContext('2d'); var X = canvas.width = window.innerWidth; var Y = canvas.height = window.innerHeight; var mouseX = X / 2; var mouseY = Y / 2; var shapes = []; var shapeNum = 360; var shapeMax = 70; var xRatio = 2; var yRatio = 4; var zRatio = 1.5; if (X < 768) { shapeMax = 35; xRatio = 3; yRatio = 1; zRatio = 2; } /******************** Animation ********************/ window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function (cb) { setTimeout(cb, 17); }; /******************** Shape ********************/ function Shape(ctx, x, y, i) { this.ctx = ctx; this.init(x, y, i); } Shape.prototype.init = function (x, y, i) { this.x = x; this.y = y; this.r = rand(5, shapeMax); this.ir = this.r / 2; this.i = i; this.v = { x: 0, y: 0 }; this.a = i; this.rad = this.a * Math.PI / 180; this.rx = rand(Y / 15, Y / xRatio); this.ry = rand(X / yRatio, X / zRatio); this.ga = Math.random() * Math.random(); }; Shape.prototype.draw = function () { var ctx = this.ctx; ctx.save(); ctx.fillStyle = 'white'; ctx.globalAlpha = this.ga; ctx.translate(this.x, this.y); ctx.rotate(-90 * Math.PI / 180); ctx.translate(-this.x, -this.y); ctx.beginPath(); ctx.arc( Math..........完整代码请登录后点击上方下载按钮下载查看
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