原生js实现月亮河面涟漪夜色效果
代码语言:html
所属分类:动画
代码描述:原生js实现月亮河面涟漪夜色效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> * { margin: 0; padding: 0; } canvas#canvas { display: block; background: #360033; background: -webkit-linear-gradient(to bottom, #0b8793, #360033); background: linear-gradient(to bottom, #0b8793, #360033); } </style> </head> <body translate="no"> <canvas id="canvas">Canvas not supported.</canvas> <script> (function () { 'use strict'; window.addEventListener('load', function () { var canvas = document.getElementById('canvas'); if (!canvas || !canvas.getContext) { return false; } /******************** Random Number ********************/ function rand(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } /******************** Var ********************/ var ctx = canvas.getContext('2d'); var X = canvas.width = window.innerWidth; var Y = canvas.height = window.innerHeight; var mouseX = X / 2; var mouseY = Y / 2; var shapes = []; var shapeNum = Y / 4; /******************** Animation ********************/ window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function (cb) { setTimeout(cb, 17); }; /******************** Shape ********************/ function Shape(ctx, x, y, i) { this.ctx = ctx; this.init(x, y, i); } Shape.prototype.init = function (x, y, i) { this.x = x; this.y = y; this.i = i; this.r = 2; this.a = rand(0, 360); this.rad = this.a * Math.PI / 180; this.ga = Math.random() * Math.random() * Math.random(); this.inA = Math.random(); this.scaleX = 100 - i / 2; this.dist = shapeNum - i; }; Shape.prototype.draw = function () { var ctx = this.ctx; ctx.save(); ctx.fillStyle = 'white'; ctx.globalCompositeOperation = 'lighter'; ctx.globalAlpha = this.ga; ctx.translate(Math.sin(this.rad) * this.dist + this.x, this.y); ctx.scale(this.scaleX, 1); ctx.translate(-Math.sin(this.rad) * this.dist - this.x, -this.y); ctx.beginPath(); ctx.arc(Math.sin(this.rad) * this.dist + this.x, this.y, this.r, 0, Math.PI * 2, false); ctx.fill(); ctx.restore(); }; Shape.prototype.updateParams = function () { this.a += this.inA; this.rad = this.a * Math.PI / 180; }; Shape.prototype.render = function () { this.updateParams(); this.draw(); }; for (var i = 0; i < shapeNum; i++) { var s = new Shape(ctx,.........完整代码请登录后点击上方下载按钮下载查看
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