三维文字玻璃折射动画效果

代码语言:html

所属分类:三维

代码描述:三维文字玻璃折射动画效果

代码标签: 折射 动画 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">

<style>
canvas {
    width: 100%;
    height: 100vh;
    display: block;
    cursor: -webkit-grab;
    cursor: grab;
}

canvas#map {
    width: 25vmin;
    height: 25vmin;
    display: block;
    position: fixed;
    top: 0;
    left: 0;
    cursor: unset;
}
</style>

</head>
<body translate="no">

<canvas id='map'>Err</canvas>


<script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/gsap.3.3.1.js"></script>
<script type="module">
import * as $ from '//unpkg.com/three@0.120.0/build/three.module.js';
import { OrbitControls } from '//unpkg.com/three@0.120.0/examples/jsm/controls/OrbitControls.js';

// ----
// Boot
// ----

const renderer = new $.WebGLRenderer({ antialias: false });
const scene = new $.Scene();
const camera = new $.PerspectiveCamera(75, 2, 1, 2000);
const controls = new OrbitControls(camera, renderer.domElement);
window.addEventListener('resize', () => {
  const { clientWidth, clientHeight } = renderer.domElement;
  renderer.setPixelRatio(window.devicePixelRatio);
  renderer.setSize(clientWidth, clientHeight, false);
  camera.aspect = clientWidth / clientHeight;
  camera.updateProjectionMatrix();
});
document.body.prepend(renderer.domElement);
window.dispatchEvent(new Event('resize'));
renderer.setAnimationLoop(t => {
  renderer.render(scene, camera);
  controls.update();
});

// +-----
// Canvas
// -----+

const text = 'Err';
const canvas = document.querySelector('canvas#map');
canvas.width = canvas.height .........完整代码请登录后点击上方下载按钮下载查看

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