three打造一个三维盆景效果代码
代码语言:html
所属分类:三维
代码描述:three打造一个三维盆景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> * { margin: 0; padding: 0; } body { overflow: hidden; } </style> </head> <body translate="no" > <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.r118.js"></script> <script type="module"> import { OrbitControls } from "https://unpkg.com/three@0.120.1/examples/jsm/controls/OrbitControls.js"; var camera, scene, renderer, controls, armMat, mesh, time = 0; initThree(); animate(); function initThree() { scene = new THREE.Scene(); // RENDER renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setSize(window.innerWidth, window.innerHeight); renderer.shadowMap.enabled = true; // renderer.shadowMap.type = THREE.PCFSoftShadowMap; // default THREE.PCFShadowMap // CAMERA camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.001, 200); camera.position.x = 0; camera.position.y = 0; camera.position.z = 5; scene.add(camera); // CONTROLS controls = new OrbitControls(camera, renderer.domElement); controls.update(); // LIGHTS var light = new THREE.AmbientLight(0xffffff, 0.7, 100); scene.add(light); var light = new THREE.DirectionalLight(0xffffff, 1, 100); light.position.set(-3, 5, -3); //default; light shining from top scene..........完整代码请登录后点击上方下载按钮下载查看
网友评论0