d3实现彩色三角跟随背景效果代码
代码语言:html
所属分类:背景
代码描述:d3实现彩色三角跟随背景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { width: 100vw; height: 100vh; } </style> </head> <body > <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/d3.v3.js"></script> <script > var settings = { width: document.body.clientWidth, height: document.body.clientHeight, cellsize: Math.floor(Math.random() * Math.floor(150)) + 100, cellpadding: Math.floor(Math.random() * Math.floor(10)) + 5, bleed: Math.floor(Math.random() * Math.floor(200)) + 50, fillopacity: 1, strokeopacity: 1, x_gradient: ["#00FFFC", "#FC00FF", "#fffc00"], y_gradient: ["#fffc00", "#FC00FF", "#00FFFC"] }; settings.cellsX = Math.ceil( (settings.width + settings.bleed * 2) / settings.cellsize); settings.cellsY = Math.ceil( (settings.height + settings.bleed * 2) / settings.cellsize); // generate random data set to fill window and a bit beyond var nodes = d3.range(settings.cellsX * settings.cellsY).map(function (d) { var col = d % settings.cellsX; var row = Math.floor(d / settings.cellsX); var x = Math.round( -settings.bleed + col * settings.cellsize + Math.random() * (settings.cellsize - settings.cellpadding * 2) + settings.cellpadding); var y = Math.round( -settings.bleed + row * settings.cellsize + Math.random() * (settings.cellsize - settings.cellpadding * 2) + settings.cellpadding); return [x, y]; }); var svg = d3. select("body"). append("svg"). attr("id", "voronoi"). attr("width", settings.width). attr("height", settings.height). on("mousemove", function () { nodes[0] = d3.mouse(this); draw(); }); var voronoi = d3.geom. voronoi(). clipExtent([ [settings.cellpadding, settings.cellpadding], [ .........完整代码请登录后点击上方下载按钮下载查看
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