js实现彩色圆盘canvas动画效果代码
代码语言:html
所属分类:动画
代码描述:js实现彩色圆盘canvas动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> </head> <body > <script > "use strict"; // Paul Slaymaker, paul25882@gmail.com const body = document.getElementsByTagName("body").item(0); body.style.background = "#000"; body.style.display = "grid"; const TP = 2 * Math.PI; const CSIZE = 400; const ctx = (() => { let d = document.createElement("div"); d.style.textAlign = "center"; body.append(d); let c = document.createElement("canvas"); c.width = 2 * CSIZE; c.height = 2 * CSIZE; d.append(c); return c.getContext("2d"); })(); ctx.translate(CSIZE, CSIZE); ctx.lineWidth = 0.4; var getRandomInt = (min, max, low) => { if (low) { return Math.floor(Math.random() * Math.random() * (max - min)) + min; } else { return Math.floor(Math.random() * (max - min)) + min; } }; onresize = function () { let D = Math.min(window.innerWidth, window.innerHeight) - 40; ctx.canvas.style.width = D + "px"; ctx.canvas.style.height = D + "px"; }; var Tile = function (p1, p2, p3, p4, i, ts) { this.v = [p1, p2, p3, p4]; this.draw = f => { ctx.beginPath(); ctx.moveTo(this.v[0].x, this.v[0].y); ctx.lineTo((1 - f) * this.v[1].x + f * this.v[3].x, (1 - f) * this.v[1].y + f * this.v[3].y); ctx.lineTo(this.v[2].x, this.v[2].y); ctx.lineTo((1 - f) * this.v[3].x + f * this.v[1].x, (1 - f) * this.v[3].y + f * this.v[1].y); ctx.closePath(); // ctx.stroke(); }; }; var colors = []; var setColors = () => { colors = []; let hue = getRandomInt(0, 360); let hd = getRandomInt(90, 270); let n = getRandomInt(3, 33); for (let i = 0; i < n; i++) { let sat = 80 + 20 * Math.random(); //let lum=60+20*Math.random(); let lum = 50 + 30 * Math.random(); colors.push("hsl(" + (hue + i * hd) % 360 + "," + sat + "%," + lum + "%)"); } (() => { let no = []; do { no.push(colors.splice(getRandomInt(0, colors.length), 1)[0]); } while (colors.length > 0); colors = no; })(); }; var TileSet = function (idx) { this.tiles = []; this.sat = 80 + 20 * Math.random(); this.lum = 60 + 20 * Math.random(); this.idx = idx; this.color = colors[idx % colors.length]; if (sync) { this.os = syncM * Math.floor(idx / 2); this.rate = 400; } else { this.os = 0; this.rate = 200 + 400 * Math.random(); } this.drawTiles = () => { ctx.fillStyle = this.color; for (let tile of this.tiles) { let f = (1 + Math.sin(this.os + TP * t / this.rate)) / 2; tile.draw(f); ctx.fill(); } }; }; var W = 2; // layers+1 var C = 4; // radials var pts .........完整代码请登录后点击上方下载按钮下载查看
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