js实现鼠标控制方向的canvas下雨粒子效果代码

代码语言:html

所属分类:粒子

代码描述:js实现鼠标控制方向的canvas下雨粒子效果代码

代码标签: 控制 方向 canvas 下雨 粒子 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html >
<head>
<meta charset="UTF-8">
<title></title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
    html
, body, canvas, #instructions {
 
position: absolute;
 
width: 100%;
 
height: 100%;
}

body
{
 
/* FF3.6-15 */
 
background: -webkit-linear-gradient(top, #080d28 0%, #261300 100%);
 
/* Chrome10-25,Safari5.1-6 */
 
background: linear-gradient(to bottom, #080d28 0%, #261300 100%);
 
/* W3C, IE10+, FF16+, Chrome26+, Opera12+, Safari7+ */
}

#instructions {
 
opacity: 1;
 
-webkit-transition: opacity 2s;
 
transition: opacity 2s;
 
background-repeat: no-repeat;
 
background-position: center center;
 
background-size: contain;
 
background-image: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIGlkPSJMYXllcl8xIiB4PSIwcHgiIHk9IjBweCIgd2lkdGg9IjI1NnB4IiBoZWlnaHQ9IjI1NnB4IiB2aWV3Qm94PSIwIDAgMjU2IDI1NiIgc3R5bGU9ImVuYWJsZS1iYWNrZ3JvdW5kOm5ldyAwIDAgMjU2IDI1NjsiIHhtbDpzcGFjZT0icHJlc2VydmUiPjxwb2x5Z29uIHN0eWxlPSJmaWxsOiNGRkZGRkY7IiBwb2ludHM9IjIyLjE0LDQ4IDM3LjA0NSwyMi4xODMgNTEuOTUxLDQ4Ii8+PHBvbHlnb24gc3R5bGU9ImZpbGw6I0ZGRkZGRjsiIHBvaW50cz0iNTEuOTUxLDE4NiAzNy4wNDUsMjExLjgxNiAyMi4xNCwxODYiLz48cG9seWdvbiBzdHlsZT0iZmlsbDojRkZGRkZGOyIgcG9pbnRzPSI3MCwyMzMuODEyIDQ0LjE4NCwyMTguOTA2IDcwLDIwNC4wMDEiLz48cG9seWdvbiBzdHlsZT0iZmlsbDojRkZGRkZGOyIgcG9pbnRzPSIyMDgsMjA0LjAwMSAyMzMuODE2LDIxOC45MDYgMjA4LDIzMy44MTIiLz48cmVjdCB4PSIzMSIgeT0iNDciIHN0eWxlPSJmaWxsOiNGRkZGRkY7IiB3aWR0aD0iMTIiIGhlaWdodD0iMTQxIi8+PHJlY3QgeD0iNjgiIHk9IjIxMyIgc3R5bGU9ImZpbGw6I0ZGRkZGRjsiIHdpZHRoPSIxNDEiIGhlaWdodD0iMTIiLz48dGV4dCB0cmFuc2Zvcm09Im1hdHJpeCgxIDAgMCAxIDExNC45NDUzIDEwMy4zNTc5KSI+PHRzcGFuIHg9IjAiIHk9IjAiIHN0eWxlPSJmaWxsOiNGRkZGRkY7IGZvbnQtZmFtaWx5OidBcmlhbC1Cb2xkTVQnOyBmb250LXNpemU6MTY7Ij5EUkFHPC90c3Bhbj48dHNwYW4geD0iMTYuMDA0IiB5PSIxOS4yIiBzdHlsZT0iZmlsbDojRkZGRkZGOyBmb250LWZhbWlseTonQXJpYWwtQm9sZE1UJzsgZm9udC1zaXplOjE2OyI+dG88L3RzcGFuPjx0c3BhbiB4PSItMTEuMTEzIiB5PSIzOC40MDEiIHN0eWxlPSJmaWxsOiNGRkZGRkY7IGZvbnQtZmFtaWx5OidBcmlhbC1Cb2xkTVQnOyBmb250LXNpemU6MTY7Ij5DSEFOR0U8L3RzcGFuPjwvdGV4dD48dGV4dCB0cmFuc2Zvcm09Im1hdHJpeCgxIDAgMCAxIDExNy4xNzE5IDIwNy4xMzI4KSIgc3R5bGU9ImZpbGw6I0ZGRkZGRjsgZm9udC1mYW1pbHk6J0FyaWFsLUJvbGRNVCc7IGZvbnQtc2l6ZToxNjsiPldJTkQ8L3RleHQ+PHRleHQgdHJhbnNmb3JtPSJtYXRyaXgoLTQuMzcxMTM5ZS0wOCAtMSAxIC00LjM3MTEzOWUtMDggNTkuODcwMSAxODEuMDU4NikiIHN0eWxlPSJmaWxsOiNGRkZGRkY7IGZvbnQtZmFtaWx5OidBcmlhbC1Cb2xkTVQnOyBmb250LXNpemU6MTY7Ij5SQUlOIElOVEVOU0lUWTwvdGV4dD48L3N2Zz4=);
}
@media (max-height: 400px) {
 
#instructions {
   
display: none;
 
}
}

</style>
</head>

<body>
<div id="instructions"></div>
<canvas id="canvas">Canvas is not supported in your browser</canvas>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
<script >
   
    // Falling rain simulation using 2D canvas
// - vanilla JS, no frameworks
// - framerate independent physics
// - slow-mo / fast-forward support via demo.speed
// - supports high-DPI screens
// - falling rain particles are drawn as vector lines
// - splash particles are lazily pre-rendered so gradients aren't computed each frame
// - all particles make use of object pooling to further boost performance

// initialize
document.addEventListener("DOMContentLoaded", function() {
        demo.init();
        window.addEventListener('resize', demo.resize);
});

// demo namespace
var demo = {
        // CUSTOMIZABLE PROPERTIES
        // - physics speed multiplier: allows slowing down or speeding up simulation
        speed: 1,
        // - color of particles
        color: {
                r: '80',
                g: '175',
                b: '255',
                a: '0.5'
        },
       
        // END CUSTOMIZATION
        // whether demo is running
        started: false,
        // canvas and associated context references
        canvas: null,
        ctx: null,
        // viewport dimensions (DIPs)
        width: 0,
        height: 0,
        // devicePixelRatio alias (should only be used for rendering, physics shouldn't care)
        dpr: window.devicePixelRatio || 1,
        // time since last drop
        drop_time: 0,
        // ideal time between drops (changed with mouse/finger)
        drop_delay: 25,
        // wind appl.........完整代码请登录后点击上方下载按钮下载查看

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