js+svg实现三角形立体背景效果代码
代码语言:html
所属分类:背景
代码描述:js+svg实现三角形立体背景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width,initial-scale=1.0,maximum=1.0,minimum=1.0,user-scalable=0" />
<style>
html {
background: radial-gradient(ellipse at center, #0869ad 0%, black 100%);
overflow: hidden;
}
</style>
<script>
var refreshDuration = 10000;
var refreshTimeout;
var numPointsX;
var numPointsY;
var unitWidth;
var unitHeight;
var points;
function onLoad()
{
var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('width',window.innerWidth);
svg.setAttribute('height',window.innerHeight);
document.querySelector('#bg').appendChild(svg);
var unitSize = (window.innerWidth+window.innerHeight)/20;
numPointsX = Math.ceil(window.innerWidth/unitSize)+1;
numPointsY = Math.ceil(window.innerHeight/unitSize)+1;
unitWidth = Math.ceil(window.innerWidth/(numPointsX-1));
unitHeight = Math.ceil(window.innerHeight/(numPointsY-1));
points = [];
for(var y = 0; y < numPointsY; y++) {
for(var x = 0; x < numPointsX; x++) {
points.push({x:unitWidth*x, y:unitHeight*y, originX:unitWidth*x, originY:unitHeight*y});
}
}
randomize();
for(var i = 0; i < points.length; i++) {
if(points[i].originX != unitWidth*(numPointsX-1) && points[i].originY != unitHeight*(numPointsY-1)) {
var topLeftX = points[i].x;
var topLeftY = points[i].y;
var topRightX = points[i+1].x;
var topRightY = points[i+1].y;
var bottomLeftX = points[i+numPointsX].x;
var bottomLeftY = points[i+numPointsX].y;
var bottomRightX = points[i+numPointsX+1].x;
var bottomRightY = points[i+numPointsX+1].y;
var rando = Math.floor(Math.random()*2);
for(v.........完整代码请登录后点击上方下载按钮下载查看
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