threejs实现三维粒子波浪运动动画效果代码
代码语言:html
所属分类:粒子
代码描述:threejs实现三维粒子波浪运动动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> body { background-color: #000000; margin: 0px; overflow: hidden; } a { color:#0078ff; } </style> </head> <body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.58.js"></script> <script> var SEPARATION = 100, AMOUNTX = 50, AMOUNTY = 50; var container; var camera, scene, renderer; var particles, particle, count = 0; var mouseX = 0, mouseY = 0; var windowHalfX = window.innerWidth / 2; var windowHalfY = window.innerHeight / 2; init(); animate(); function init() { container = document.createElement( 'div' ); document.body.appendChild( container ); camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 ); camera.position.z = 1000; scene = new THREE.Scene(); particles = new Array(); var PI2 = Math.PI * 2; var material = new THREE.ParticleCanvasMaterial( { color: 0xffffff, program: function ( context ) { context.beginPath(); context.arc( 0, 0, 1, 0, PI2, true ); context.fill(); } } ); var i = 0; for ( var ix = 0; ix < AMOUNTX; ix ++ ) { for ( var iy = 0; iy < AMOUNTY; iy ++ ) { particle = particles[ i ++ ] = new THREE.Particle( material ); particle.position.x = ix * SEPARATION - ( ( AMOUNTX * SEPARATION ) / 2 ); particle.position.z = iy * SEPARATION - ( ( AMOUNTY * SEPARATION ) / 2 ); scene.add( particle ); } } renderer = new THREE.CanvasRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); document.addEventListener( 'mousemove.........完整代码请登录后点击上方下载按钮下载查看
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