canvas雷达扫描动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas雷达扫描动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <link rel='stylesheet' href='https://fonts.googleapis.com/css?family=Abel'> <style> html,body { width:100%; height:100%; padding:0; margin:0; overflow:hidden; font-family:Abel; } canvas { background-color:#333; -webkit-transform:scaleY(-1); transform:scaleY(-1); } .info { position:absolute; left:50px; bottom:50px; } h1 { color:white; letter-spacing:3px; margin:0; } .message { margin:0; color:#b99362; } </style> </head> <body> <canvas id="myCanvas"></canvas> <div class="info"> <h1>Boss, CODING Please.</h1> <p class="message">temp</p> </div> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/jquery-3.2.1.min.js"></script> <script > var c = $("#myCanvas")[0]; var ctx = c.getContext("2d"); var color_gold = "185,147,98"; var ww, wh; var center = { x: 0, y: 0 }; function getWindowSize() { ww = $(window).outerWidth(); wh = $(window).outerHeight(); c.width = ww; c.height = wh; center = { x: ww / 2, y: wh / 2 }; ctx.restore(); ctx.translate(center.x, center.y) } getWindowSize(); $(window).resize(getWindowSize); var enemies = Array(10).fill({}).map(function(b) { return { r: Math.random() * 200, deg: Math.random() * 360, opacity: 0 } }); setInterval(draw, 10); var time = 0; var deg_to_pi = Math.PI / 180; function Point(e, d) { return { x: e * Math.cos(deg_to_pi * d), y: e * Math.sin(deg_to_pi * d), } } function Color(b) { return "rgba(" + color_gold + "," + b + ")" } function draw() { time += 1; ctx.fillStyle = "#111"; ctx.beginPath(); ctx.rect(-2000, -2000, 4000, 4000); ctx.fill(); ctx.strokeStyle = "rgba(255,255,255,0.1)"; ctx.moveTo(-ww / 2, 0); ctx.lineTo(ww / 2, 0); ctx.moveTo(0, -wh / 2); ctx.lineTo(0, wh / 2); ctx.stroke(); ctx.strokeStyle = Color(1); var z = 200; var D = time; var v = Point(z, D); var t = (time / 2) % 360; var u = 100; for (var i = 0; i .........完整代码请登录后点击上方下载按钮下载查看
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