goDataInspector实现审批流程图工作流拖拽设计效果代码

代码语言:html

所属分类:其他

代码描述:goDataInspector实现审批流程图工作流拖拽设计效果代码

代码标签: go DataInspector 审批 流程图 拖拽 设计

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">

<meta name="description" content=""/>
<meta charset="UTF-8">

<link type="text/css" rel="stylesheet" href="//repo.bfw.wiki/bfwrepo/css/goDataInspector.css">

<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/jquery-3.2.1.min.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/go-1.89.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/goDataInspector.js"></script>
<script id="code">
	function init() {
		if (window.goSamples) goSamples();
		var $$ = go.GraphObject.make;

		myDiagram =
			$$(go.Diagram, "myDiagramDiv",  // 创建空的背景图
				{
					initialContentAlignment: go.Spot.Center,
					allowCopy: false,
					allowDrop: true,  // must be true to accept drops from the Palette  必须接受来自调色板的元素
					"LinkDrawn": showLinkLabel,  // this DiagramEvent listener is defined below
					"LinkRelinked": showLinkLabel,
					scrollsPageOnFocus: false,
					"undoManager.isEnabled": true,  // 启用撤销和恢复
					allowRelink : false
				}
			);
		// helper definitions for node templates

		function nodeStyle() {
			return [
				// The Node.location comes from the "loc" property of the node data,
				// converted by the Point.parse static method.
				// If the Node.location is changed, it updates the "loc" property of the node data,
				// converting back using the Point.stringify static method.
				new go.Binding("location", "loc", go.Point.parse).makeTwoWay(go.Point.stringify),
				{
					// the Node.location is at the center of each node
					locationSpot: go.Spot.Center
				}
			];
		}

		// Define a function for creating a "port" that is normally transparent.
		// The "name" is used as the GraphObject.portId,
		// the "align" is used to determine where to position the port relative to the body of the node,
		// the "spot" is used to control how links connect with the port and whether the port
		// stretches along the side of the node,
		// and the boolean "output" and "input" arguments control whether the user can draw links from or to the port.
		function makePort(name, align, spot, output, input, maxLinks) {
			var horizontal = align.equals(go.Spot.Top) || align.equals(go.Spot.Bottom);
			// the port is basically just a transparent rectangle that stre.........完整代码请登录后点击上方下载按钮下载查看

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