threejs加载gltf三维模型老虎示例代码
代码语言:html
所属分类:三维
代码描述:threejs加载gltf三维模型老虎示例代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
html, body {
height: 100%;
margin: 0;
}
#c {
width: 100%;
height: 100%;
display: block;
}
</style>
</head>
<body>
<!-- three.min.js r87 -->
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.133.js"></script>
<!-- GLTFLoader.js -->
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/GLTFLoader.133.js"></script>
<canvas id="c"></canvas>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.133.js"></script>
<script>
'use strict';
function deg(degree) {
return degree / 180 * Math.PI;
}
function main() {
const canvas = document.querySelector('#c');
const renderer = new THREE.WebGLRenderer({ canvas });
renderer.shadowMap.enabled = true;
const fov = 75;
const aspect = 2;
const near = 0.1;
const far = 100;
const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
camera.position.y = 15;
const scene = new THREE.Scene();
scene.background = new THREE.Color('#B4B4B4');
const controls = new THREE.OrbitControls(camera, canvas);
controls.target.set(0, 0, 0);
controls.update();
//add light
const ambientLight = new THREE.AmbientLight(0xFFFFFF, 0.5);
scene.add(ambientLight);
.........完整代码请登录后点击上方下载按钮下载查看
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