canvas圆圈变形动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas圆圈变形动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> </head> <body> <script> "use strict"; // Paul Slaymaker, paul25882@gmail.com const body = document.getElementsByTagName("body").item(0); body.style.background = "#000"; const TP = 2 * Math.PI; const CSIZE = 400; const ctx = (() => { let d = document.createElement("div"); d.style.textAlign = "center"; body.append(d); let c = document.createElement("canvas"); c.width = 2 * CSIZE; c.height = 2 * CSIZE; d.append(c); return c.getContext("2d"); })(); ctx.translate(CSIZE, CSIZE); onresize = () => { let D = Math.min(window.innerWidth, window.innerHeight) - 40; ctx.canvas.style.width = D + "px"; ctx.canvas.style.height = D + "px"; }; const getRandomInt = (min, max, low) => { if (low) { return Math.floor(Math.random() * Math.random() * (max - min)) + min; } else { return Math.floor(Math.random() * (max - min)) + min; } }; var colors = []; var getColors = () => { let c = []; let colorCount = getRandomInt(2, 7); let hr = Math.round(90 / colorCount); let hue = getRandomInt(0, 90, true) + 30; for (let i = 0; i < colorCount; i++) { c.splice(getRandomInt(0, c.length + 1), 0, "black"); let hd = Math.round(240 / colorCount) * i + getRandomInt(-hr, hr); let sat = 60 + getRandomInt(0, 41); let lum = 40 + getRandomInt(0, 41); c.splice(getRandomInt(0, c.length + 1), 0, "hsl(" + (hue + hd) % 360 + "," + sat + "%," + lum + "%)"); } return c; }; colors = getColors(); var getMatrixArray = n => { let ua = []; for (let i = 0; i < n; i++) { let z = i * TP / n; ua.push(new DOMMatrix([Math.cos(z), Math.sin(z), -Math.sin(z), Math.cos(z), 0, 0])); ua.push(new DOMMatrix([Math.cos(z), Math.sin(z), Math.sin(z), -Math.cos(z), 0, 0])); } return ua; }; const m4 = getMatrixArray(4); const m5 = getMatrixArray(5); const m6 = getMatrixArray(6); const m8 = getMatrixArray(8); const m9 = getMatrixArray(9); const m10 = getMatrixArray(10); const m12 = getMatrixArray(12); const m15 = getMatrixArray(15); const m16 = getMatrixArray(16); const m18 = getMatrixArray(18); const m20 = getMatrixArray(20); const symArrays = [ [m4, m8, m16], [m4, m12], [m12, m6], // not currently selecting lower index? [m6, m18], [m9, m18], [m4, m20], [m5, m10, m20], [m5, m15]]; const arr3 = [[3, 0, 0], [2, 1, 0], [1, 1, 1]]; // enhance single-symmetry sets const arr2 = [[2, 0], [1, 1]]; var syms = []; var symType = 0; var setSymmetries = () => { let ss = syms.reduce((a, aa) => {return a + aa.length;}, 0); if (symType == 1) { if (ss == 16) { if (Math.random() < 0.5) symType = 0;else symType = 5; } else if (ss == 48) { symType = 2; } } else if (symType == 2) { if (ss == 24) { symType = 3; } else if (ss == 48) { symType = 1; } } else if (symType == 3) { if (ss == 24) { symType = 2; } else if (ss == 72) {// [m6,m18]; symType = 4; } } else if (symType == 4) {// [m9,m18], if (ss == 72) { symType = 3; .........完整代码请登录后点击上方下载按钮下载查看
网友评论0