canvas可调节Florent变换动画效果代码
代码语言:html
所属分类:其他
代码描述:canvas可调节Florent变换动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> body { font-family: Arial, Helvetica, "Liberation Sans", FreeSans, sans-serif; background-color: #000; margin: 0; overflow: hidden; background-repeat: no-repeat; } canvas { position : absolute; } #menu { font-size: 80%; margin: 0; padding: 5px; position: absolute; left: 5px; top: 5px; border-radius: 10px; background-color: rgba(255, 255, 128, 0.9); color: black; z-index: 10 } #menu.hidden #showhide{ display: none; } #controls { margin-top: 4px; margin-bottom: 4px; } #menu button { margin-right: 5px; margin-left: 5px; } /* #menu input[type=range] { width : 15em; } */ #huesample { display: inline-block; margin-left: 1em; width: 3em; height:1em; background-color: #f00; border: 1px solid black; } </style> </head> <body> <div id="menu"> <p id="controls">close controls</p> <div id="showhide"> <hr> <p><input type="range" min=1 max=2 0 value=5 id="order"> order</p> <p><input type="range" min=0 .1 max=3 value=1 step="any" id="frequency"> frequency</p> <p><input type="range" min=0 max=4 step="any" value=1 id="speed"> speed</p> <p><input type="checkbox" id="interact"> mouse / touch interaction</p> </div> <!-- showhide --> </div> <script> "use strict"; /* based on complex 07a */ let canv, gl; let animState; let maxx, maxy; let midx, midy; let order; let speed; let frequency; let widthHandle, heightHandle; let frequencyHandle, freq; let pHandle, orderHandle, f; let p = []; let st; // smooth transition let ui, uiv; // unser interface elements and values const MAXORDER = 20; // timing for mouse interaction const CATCHTIME = 2000; const RELEASETIME = 5000; //let timeHandle; let mousePos = {}; const mrandom = Math.random; const mfloor = Math.floor; const mround = Math.round; const mceil = Math.ceil; const mabs = Math.abs; const mmin = Math.min; const mmax = Math.max; const mPI = Math.PI; const mPIS2 = Math.PI / 2; const m2PI = Math.PI * 2; const msin = Math.sin; const mcos = Math.cos; const matan2 = Math.atan2; const mhypot = Math.hypot; const msqrt = Math.sqrt; //----------------------------------------------------------------------------- // miscellaneous functions //----------------------------------------------------------------------------- function alea(min, max) { // random number [min..max[ . If no max is provided, [0..min[ if (typeof max == 'undefined') return min * mrandom(); return min + (max - min) * mrandom(); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - function intAlea(min, max) { // random integer number [min..max[ . If no max is provided, [0..min[ if (typeof max == 'undefined.........完整代码请登录后点击上方下载按钮下载查看
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