canvas可调节Florent变换动画效果代码
代码语言:html
所属分类:其他
代码描述:canvas可调节Florent变换动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
body {
font-family: Arial, Helvetica, "Liberation Sans", FreeSans, sans-serif;
background-color: #000;
margin: 0;
overflow: hidden;
background-repeat: no-repeat;
}
canvas {
position : absolute;
}
#menu {
font-size: 80%;
margin: 0;
padding: 5px;
position: absolute;
left: 5px;
top: 5px;
border-radius: 10px;
background-color: rgba(255, 255, 128, 0.9);
color: black;
z-index: 10
}
#menu.hidden #showhide{
display: none;
}
#controls {
margin-top: 4px;
margin-bottom: 4px;
}
#menu button {
margin-right: 5px;
margin-left: 5px;
}
/*
#menu input[type=range] {
width : 15em;
}
*/
#huesample {
display: inline-block;
margin-left: 1em;
width: 3em;
height:1em;
background-color: #f00;
border: 1px solid black;
}
</style>
</head>
<body>
<div id="menu">
<p id="controls">close controls</p>
<div id="showhide">
<hr>
<p><input type="range" min=1 max=2 0 value=5 id="order"> order</p>
<p><input type="range" min=0 .1 max=3 value=1 step="any" id="frequency"> frequency</p>
<p><input type="range" min=0 max=4 step="any" value=1 id="speed"> speed</p>
<p><input type="checkbox" id="interact"> mouse / touch interaction</p>
</div>
<!-- showhide -->
</div>
<script>
"use strict";
/* based on complex 07a */
let canv, gl;
let animState;
let maxx, maxy;
let midx, midy;
let order;
let speed;
let frequency;
let widthHandle, heightHandle;
let frequencyHandle, freq;
let pHandle, orderHandle, f;
let p = [];
let st; // smooth transition
let ui, uiv; // unser interface elements and values
const MAXORDER = 20;
// timing for mouse interaction
const CATCHTIME = 2000;
const RELEASETIME = 5000;
//let timeHandle;
let mousePos = {};
const mrandom = Math.random;
const mfloor = Math.floor;
const mround = Math.round;
const mceil = Math.ceil;
const mabs = Math.abs;
const mmin = Math.min;
const mmax = Math.max;
const mPI = Math.PI;
const mPIS2 = Math.PI / 2;
const m2PI = Math.PI * 2;
const msin = Math.sin;
const mcos = Math.cos;
const matan2 = Math.atan2;
const mhypot = Math.hypot;
const msqrt = Math.sqrt;
//-----------------------------------------------------------------------------
// miscellaneous functions
//-----------------------------------------------------------------------------
function alea(min, max) {
// random number [min..max[ . If no max is provided, [0..min[
if (typeof max == 'undefined') return min * mrandom();
return min + (max - min) * mrandom();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
function intAlea(min, max) {
// random integer number [min..max[ . If no max is provided, [0..min[
if (typeof max == 'undefined.........完整代码请登录后点击上方下载按钮下载查看
















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