canvas彩色圈圈波动动画效果代码

代码语言:html

所属分类:动画

代码描述:canvas彩色圈圈波动动画效果代码

代码标签: canvas 彩色 圈圈 波动 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>

<html lang="en">

<head>

    <meta charset="UTF-8">



</head>

<body>

    <script>
        "use strict"; // Paul Slaymaker, paul25882@gmail.com
        const body = document.getElementsByTagName("body").item(0);
        body.style.background = "#000";
        const TP = 2 * Math.PI;
        const CSIZE = 200;
        
        const ctx = (() => {
          let d = document.createElement("div");
          d.style.textAlign = "center";
          body.append(d);
          let c = document.createElement("canvas");
          c.width = c.height = 2 * CSIZE;
          d.append(c);
          return c.getContext("2d");
        })();
        ctx.translate(CSIZE, CSIZE);
        
        onresize = () => {
          let D = Math.min(window.innerWidth, window.innerHeight) - 40;
          ctx.canvas.style.width = D + "px";
          ctx.canvas.style.height = D + "px";
        };
        
        const getRandomInt = (min, max, low) => {
          if (low) {
            return Math.floor(Math.random() * Math.random() * (max - min)) + min;
          } else {
            return Math.floor(Math.random() * (max - min)) + min;
          }
        };
        
        var sq = 2 * CSIZE;
        
        var getImageData = () => {
          let pixd = ctx.createImageData(sq, sq);
          let rm = Math.pow(2, getRandomInt(2, 6, true));
          let gm = Math.pow(2, getRandomInt(2, 6, true));
          let bm = Math.pow(2, getRandomInt(2, 6, true));
          let ro = TP / 4 * getRandomInt(0, 4);
          let go = TP / 4 * getRandomInt(0, 4);
          let bo = TP / 4 * getRandomInt(0, 4);
          let rf = sq / getRandomInt(1, 5);
          let gf = sq / getRandomInt(1, 5);
          let bf = sq / getRandomInt(1, 5);
          for (let i = 0; i < sq; i++) {
            for (let j = 0; j < sq; j++) {
              let x = j - sq / 2;
              let y = i - sq / 2;
              let r = Math.pow(x * x + y * y, 0.5);
              let a = Math.atan2(y, x.........完整代码请登录后点击上方下载按钮下载查看

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