threejs加载gltf小岛灯塔房屋三维模型效果代码
代码语言:html
所属分类:三维
代码描述:threejs加载gltf小岛灯塔房屋三维模型效果代码
代码标签: threejs gltf 小岛 灯塔 房屋 三维 模型
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> @import url("https://fonts.googleapis.com/css2?family=Comfortaa:wght@700&display=swap"); body { width: 100vw; height: 100vh; margin: 0; overflow: hidden; font-family: "Comfortaa", cursive; } .link { position: fixed; bottom: 0; left: 0; right: 0; padding: 5px 0 10px; text-align: center; font-size: 16px; color: #fff; text-decoration: none; } .link_svg { position: relative; top: 5px; margin: 0 3px; } </style> </head> <body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.108.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.108.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/GLTFLoader.108.js"></script> <script> var scene = new THREE.Scene(); scene.background = new THREE.Color(0x092241); var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000); camera.position.set(1, 1, 3.5); var renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); var controls = new THREE.OrbitControls(camera).........完整代码请登录后点击上方下载按钮下载查看
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