three实现360度图片全景webvr体验效果代码
代码语言:html
所属分类:其他
代码描述:three实现360度图片全景webvr体验效果代码
代码标签: three 360度 图片 全景 webvr 体验
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> </head> <body> <div id="container"></div> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.3.6.js"></script> <script type="importmap"> { "imports": { "three": "//repo.bfw.wiki/bfwtool/build/three.module.js" } } </script> <script type="module"> import * as THREE from 'three'; import Stats from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/stats.module.js'; import { VRButton } from '//repo.bfw.wiki/bfwtool/examples/jsm/webxr/VRButton.js'; let camera, scene, renderer, sphere, clock; init(); animate(); function init() { const container = document.getElementById( 'container' ); clock = new THREE.Clock(); scene = new THREE.Scene(); scene.background = new THREE.Color( 0x101010 ); const light = new THREE.AmbientLight( 0xffffff, 1 ); scene.add( light ); camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 2000 ); scene.add( camera ); // Create the panoramic sphere geometery const panoSphereGeo = new THREE.SphereGeometry( 6, 256, 256 ); // Create the panoramic sphere material const panoSphereMat = new THREE.MeshStandardMaterial( { side: THREE.BackSide, displacementScale: - 4.0 } ); // Create the panoramic sphere mesh sphere = new THREE.Mesh( panoSphereGeo, panoSphereMat ); // Load an.........完整代码请登录后点击上方下载按钮下载查看
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