three实现360度图片全景webvr体验效果代码

代码语言:html

所属分类:其他

代码描述:three实现360度图片全景webvr体验效果代码

代码标签: three 360度 图片 全景 webvr 体验

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
	<head>
	
		<meta charset="utf-8">
		<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
	
	</head>
	<body>
		<div id="container"></div>

	

		<!-- Import maps polyfill -->
		<!-- Remove this when import maps will be widely supported -->
		<script async type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.3.6.js"></script>


		<script type="importmap">
			{
				"imports": {
					"three": "//repo.bfw.wiki/bfwtool/build/three.module.js"
				}
			}
		</script>

		<script type="module">

			import * as THREE from 'three';

			import Stats from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/stats.module.js';
			import { VRButton } from '//repo.bfw.wiki/bfwtool/examples/jsm/webxr/VRButton.js';

			let camera, scene, renderer, sphere, clock;

			init();
			animate();

			function init() {

				const container = document.getElementById( 'container' );

				clock = new THREE.Clock();

				scene = new THREE.Scene();
				scene.background = new THREE.Color( 0x101010 );

				const light = new THREE.AmbientLight( 0xffffff, 1 );
				scene.add( light );

				camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 2000 );
				scene.add( camera );

				// Create the panoramic sphere geometery
				const panoSphereGeo = new THREE.SphereGeometry( 6, 256, 256 );

				// Create the panoramic sphere material
				const panoSphereMat = new THREE.MeshStandardMaterial( {
					side: THREE.BackSide,
					displacementScale: - 4.0
				} );

				// Create the panoramic sphere mesh
				sphere = new THREE.Mesh( panoSphereGeo, panoSphereMat );

				// Load an.........完整代码请登录后点击上方下载按钮下载查看

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