three实现三维点线发光构成头骨骷颅动画效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维点线发光构成头骨骷颅动画效果代码,加载了obj三维模型,结合了MeshSurfaceSampler、TrackballControls、EffectComposer、RenderPass、UnrealBloomPass、LuminosityHighPassShader、CopyShader、ShaderPass、gsap后期合成。
代码标签: three 三维 点线 发光 构成 头骨 骷颅 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { margin: 0; overflow: hidden; background: #000; } </style> </head> <body> <!-- partial:index.partial.html --> <script type="x-shader/x-vertex" id="vertexshader"> attribute float size; attribute vec3 color; attribute float fade; varying vec3 vColor; void main() { vColor = color; vec4 mvPosition = modelViewMatrix * vec4(position, 1.0); gl_PointSize = size; gl_Position = projectionMatrix * mvPosition; } </script> <script type="x-shader/x-fragment" id="fragmentshader"> uniform sampler2D pointTexture; varying vec3 vColor; void main() { gl_FragColor = vec4(vColor, 1.0); gl_FragColor = gl_FragColor * texture2D(pointTexture, gl_PointCoord); } </script> <!-- partial --> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.128.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/MeshSurfaceSampler.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OBJLoader.min.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/TrackballControls.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/EffectComposer.110.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/RenderPass.110.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/UnrealBloom.........完整代码请登录后点击上方下载按钮下载查看
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