three加载三维叉车模型stl文件代码
代码语言:html
所属分类:三维
代码描述:three加载三维叉车模型stl文件代码
代码标签: three 加载 三维 叉车 模型 stl 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<html> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta name="viewport" content="width=device-width,initial-scale=1.0"> <style> :root { --themeColor: #0072ff; --secondColor: #00c6ff; } * { margin: 0; padding: 0; } html { background: var(--themeColor); background: -webkit-linear-gradient(to left, var(--themeColor) , var(--secondColor)); background: linear-gradient(to left, var(--themeColor), var(--secondColor)); } body { font-family: Arial, Helvetica, sans-serif; } </style> </head> <body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.126.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/STLLoader.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.126.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/Stats-16.js"></script> <script> var container, stats, controls, compose; var camera, scene, renderer, light, clickableObjects = []; var clock = new THREE.Clock(); var mixer, mixerArr = [], manMixer; init(); animate(); function init() { container = document.createElement('div'); document.body.appendChild(container); // 场景 scene = new THREE.Scene(); // 透视相机:视场、长宽比、近面、远面 camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.set(0, 4, 16); // 平行光 light = new THREE.DirectionalLight(0x2d2d2d); light.position.set(0, 40, 10); light.castShadow = true; scene.add(light); // 环境光 var ambientLight = new THREE.AmbientLight(0xffffff, .9); scene.ad.........完整代码请登录后点击上方下载按钮下载查看
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