three+webgl实现三维圆形画廊相册滚动效果代码

代码语言:html

所属分类:画廊相册

代码描述:three+webgl实现三维圆形画廊相册滚动效果代码

代码标签: three webg 三维 圆形 画廊 相册 滚动

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>

  <meta charset="UTF-8">

  


</head>

<body >
  


<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.133.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
      <script  >
// init
let textures = [`//repo.bfw.wiki/bfwrepo/image/62c13a0998077.png?x-oss-process=image/auto-orient,1/resize,m_fill,w_400,h_300,/quality,q_90`, `//repo.bfw.wiki/bfwrepo/image/62c370e5aa425.png?x-oss-process=image/auto-orient,1/resize,m_fill,w_400,h_300,/quality,q_90`, `//repo.bfw.wiki/bfwrepo/image/62c4c76e3f9fa.png?x-oss-process=image/auto-orient,1/resize,m_fill,w_400,h_300,/quality,q_90`, `//repo.bfw.wiki/bfwrepo/image/62ccdafc25039.png?x-oss-process=image/auto-orient,1/resize,m_fill,w_400,h_300,/quality,q_90`].
map(url => new THREE.TextureLoader().load(url));

const camera = new THREE.PerspectiveCamera(
  70,
  window.innerWidth / window.innerHeight,
  0.01,
  10
);
camera.position.z = 2;

const scene = new THREE.Scene();

const geometry = new THREE.PlaneBufferGeometry(1, 1, 10, 10);
const material = new THREE.ShaderMaterial({
  unifor.........完整代码请登录后点击上方下载按钮下载查看

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