three实现三维逼真可调参数的宇宙行星星球效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维逼真可调参数的宇宙行星星球效果代码
代码标签: three 三维 逼真 可调 参数 宇宙 行星 星球
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body {
color: white;
margin: 0;
background-color: black;
}
canvas {
z-index: -1;
top: 0;
display: block;
width: 100%;
height: 100%;
position: fixed;
}
.header {
top: 50%;
left: 50%;
display: none;
position: fixed;
transform: translate(-50%, -50%);
pointer-events: none;
}
.footer {
right: 1rem;
bottom: 2rem;
position: absolute;
}
.footer img {
width: 2.5rem;
transition: opacity 0.5s;
}
.footer img:hover {
opacity: 0.5;
}
</style>
</head>
<body>
<div class="container">
<div class="row header">
<div class="col text-center">
<h1>Dark Planet</h1><small>Three Js</small>
</div>
</div>
</div>
<canvas id="canvas"></canvas>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.110.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.108.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script>
<script>
// Textures
var q = '//repo.bfw.wiki/bfwrepo/image/62f9837bd5448.png';
// Galaxy blue
var e = '//repo.bfw.wiki/bfwrepo/image/62f9838a5ac6d.png';
//-- Galaxy
var p = '//repo.bfw.wiki/bfwrepo/image/62f983a17e682.png';
// EnvMap
var a = '//repo.bfw.wiki/bfwrepo/image/62f983b1ce43b.png';
var s_group = new THREE.Group();
var s_galax = new THREE.Group();
function main() {
const canvas = document.querySelector('#canvas');
const renderer = new THREE.WebGLRenderer({ canvas, antialias: true, alpha: true });
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(18);
//--
camera.near = 1;
camera.far = 2000;
camera.position.z = -10;
renderer.gammaInput = true;
renderer.gammaOutput = true;
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
//--
const controls = new THREE.OrbitControls(camera, canvas);
controls.target.set(0, 0, 0);
controls.update();
controls.enableZoom = false;
//--
scene.fog = new THREE.Fog(0x391809, 9, 15);
scene.add(s_group);
scene.add(s_galax);
//--
function createLights() {
const l_ambient = new THREE.HemisphereLight(0xFFFFFF, 0x00A1A2, 1);
const r_ambient = new THREE.DirectionalLight(0x333333, 4);
r_ambient.position.set(5, 5, 5);
r_ambient.lookAt(0, 0, 0);
r_ambient.castShadow = true;
r_ambient.shadow.mapSize.width = 512; // default
r_ambient.shadow.mapSize.height = 512; // default
r_ambient.shadow.camera.near = 0.5; // default
r_ambient.shadow.camera.far = 500; // default
//--.........完整代码请登录后点击上方下载按钮下载查看
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