three实现三维点线灯光效果代码

代码语言:html

所属分类:三维

代码描述:three实现三维点线灯光效果代码

代码标签: three 三维 点线 灯光

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >
<head>
  <meta charset="UTF-8">

<style>
    html, body, #stage {
  width: 100%;
  height: 100%;
  margin: 0;
  padding: 0;
}

body {
  background-color: #000;
}
</style>
</head>
<body>
<!-- partial:index.partial.html -->
<div id="stage" data-js="stage"></div>
<!-- partial -->
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.72.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.72.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/TweenMax.min.js"></script><script  >
    var scene, 
    camera, 
    renderer,  
    light;



init();
render();



function init() {

    // S C E N E
    scene = new THREE.Scene();


    // C A M E R A
    camera = new THREE.PerspectiveCamera( 10, window.innerWidth / window.innerHeight, 0.0001, 1000 );
    camera.lookAt( scene.position );
    camera.position.set( 0, 0, 150 );
    scene.add( camera );


    // R E N D E R E R
    renderer = new THREE.WebGLRenderer({ alpha: true, antialias: true });
    renderer.setSize(window.innerWidth, window.innerHeight);

    document.querySelector('[data-js="stage"]').appendChild(renderer.domElement);

    debugControls();

}








// ______________ L I G H T

var bulp = new THREE.PointLight( 0xff0000, 1, 10000 );
  bulp.position.set( 0, 0, 5 );
  scene.add( bulp );





// ______________ M E S H

// SYSTEM wraps gem and points
var system = new THREE.Group();
scene.add( system );



// GEM
var gemMaterial = new THREE.MeshBasicMaterial({
  wireframe: t.........完整代码请登录后点击上方下载按钮下载查看

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