three实现彩色点粒子构建的正方体三维效果代码

代码语言:html

所属分类:三维

代码描述:three实现彩色点粒子构建的正方体三维效果代码

代码标签: three 彩色 粒子 构建 正方体 三维

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>

  <meta charset="UTF-8">
  

  <meta name="viewport" content="width=device-width, initial-scale=1">
  
  
  
<style>
@layer demo.support {
  * {
    box-sizing: border-box;
    margin: 0;
  }

  html {
    block-size: 100%;
    color-scheme: dark light;
  }

  body {
    min-block-size: 100%;
    font-family: system-ui, sans-serif;
  }
}
</style>




</head>

<body >
  <div id="container"></div>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.145.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.145.js"></script>
  
      <script type="module">


// slightly modified from https://huemint.com

let container, camera, scene, renderer, controls, aspect, points;

function init(colors_rgb) {
  container = document.getElementById('container');

  camera = new THREE.PerspectiveCamera(
  20,
  window.innerWidth / window.innerHeight,
  5,
  30000);


  aspect = window.innerWidth / window.innerHeight;

  camera.position.y = -1500;
  camera.position.x = -1500;
  camera.position.z = 1500;
  camera.up.set(0, 0, 1);

  scene = new THREE.Scene();
  scene.background = new THREE.Color(0x000000);

  const particles = 500000;
  const geometry = new THREE.BufferGeometry();

  const positions = [];
  const colors = [];
  const color = new THREE.Color();


  for (var i = 0; i < colors_rgb.length; i++) {
    positions.push(-(colors_rgb[i][0] - 255), -(colors_rgb[i][1] -.........完整代码请登录后点击上方下载按钮下载查看

网友评论0