canvas实现webgl深海海底三维生物效果代码
代码语言:html
所属分类:三维
代码描述:canvas实现webgl深海海底三维生物效果代码
代码标签: canvas webgl 深海 海底 三维 生物
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
* {
box-sizing: border-box;
}
html, body {
margin: 0;
min-height: 100vh;
overflow: hidden;
background:
repeating-radial-gradient(
circle at center,
#444 0 10%,
#111 10% 20%
);
touch-action: none;
}
canvas {
width: 100%;
height: auto;
object-fit: contain;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script >
/*********
* made by Matthias Hurrle (@atzedent)
*/
/** @type {HTMLCanvasElement} */
const canvas = window.canvas;
const gl = canvas.getContext("webgl2");
const dpr = Math.max(.5, .25 * window.devicePixelRatio);
/** @type {Map<string,PointerEvent>} */
const touches = new Map();
const vertexSource = `#version 300 es
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
in vec2 position;
void main(void) {
gl_Position = vec4(position, 0., 1.);
}
`;
const fragmentSource = `#version 300 es
/*********
* made by Matthias Hurrle (@atzedent)
*/
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
uniform float time;
uniform vec2 resolution;
uniform vec2 touch;
uniform int pointerCount;
out vec4 fragColor;
#define PI 3.14159
#define TAU 6.28318
#define THETA 1.57079
#define T (17.+time)
#define mouse (touch/resolution)
#define hue(a) (.25+.4*cos((a)*11.3+vec3(0,83,21)))
#define rot(a) mat2(cos(a),-sin(a),sin(a),cos(a))
void main(void) {
float mn = min(resolution.x, resolution.y);
vec2 uv = (
gl_FragCoord.xy-.5*resolution
) / mn;
vec3 col = vec3(0),
lp=vec3(9,5,2),
rp=vec3(9,6,7),
ro=vec3(.7,.9,3),
rd=normalize(vec3(uv, 1)),
.........完整代码请登录后点击上方下载按钮下载查看
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